This is broken.
This is broken. https://image.ibb.co/jb4CdT/image.png https://image.ibb.co/g9hb58/image.png I have never seen a champion hit 60k damage before. Not even Teemo.
This is broken. https://image.ibb.co/jb4CdT/image.png https://image.ibb.co/g9hb58/image.png I have never seen a champion hit 60k damage before. Not even Teemo.
How on earth - Yi, Zed, Pyke and Yasuo came through the same Ban-Phase - that's the most mysterious thing about this screenshot! [slayer-jinx-wink]
How did y'all throw away a 10k gold lead? Good lord dude, that isn't Yi's fault, you and your team really screwed up!
Naw, Yi is fairly unstoppable late game. Their problem was not having stuns, snares, and knockups on every single person on a less than 10 second cooldown. Sort of what you need to stop Yi these days.
Yi may be powerful, but that is a 10k gold lead. 10k gold is an extra full item for almost everyone, and it is definitely worth the components to a full item for everyone. I'm not gonna say it was 100% their fault, but really they could have countered him.
Building tankiness against a Yi doesn't really help when there is no way to build against him. Late game with Rageblade + Devourer he does enough damage that pure HP isn't enough, and he ignores pretty much any amount of armor anyway with Conqueror and Wuju Style. Unless you can stun him multiple times (since if you DO manage to hit him through constant Q's he will just W), I've been behind on him as Yi, and I've killed an ahead Darius with ease. 10k gold lead only matters if you finish the game before he gets 10k g himself.
at a certain point gold doesnt matter. you dont view it as the distance... view it as a % and if you dont maintain the up trend then it all comes crashing down.
sometimes people who are not ahead perceive themselves as further ahead than they actually are based on seeing the kills score. those people then tend to start fights and feed giving away any lead the actual fed person had.
then it becomes a downward spiral of the lead for the single person not mattering because every evened out the gold on the enemy team.
observing the actual charts it just shows Yi and Yasou picking up kills even in loss of fights. the gold lead was towers gold.
looking like Yi will be on my list of complaints that a champion needs knee capping to bring some fun back into this game.
How did y'all throw away a 10k gold lead? Good lord dude, that isn't Yi's fault, you and your team really screwed up!
We basically fed him shutdown gold repeatedly, plus everyone except for their Cait started cooperating to set him up kills, plus he won several impossible battles due to being untargetable for 80% of the fight. Untargetable/Vanish is such a cancerous mechanic, especially when combined with a cooldown reduction passive.
One-button wondertrash alpha strikes again. Just one more indicator this balance team is out of their goddamned minds.
This was just a case of terrible team comp. The only ability that could stop Yi long enough for them to shut him down is Varus ult which he can easily dodge with his Q. As someone others said, you need snares, knockups, and stuns to stop him and preferably targeted ones like

This was just a case of terrible team comp. The only ability that could stop Yi long enough for them to shut him down is Varus ult which he can easily dodge with his Q. As someone others said, you need snares, knockups, and stuns to stop him and preferably targeted ones like
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In another words, the presence of a single OP one-button wondertrash imposes a strict requirement, a warping effect on the opposing team comp requiring multiple players to play around him and be equipped to deal with it. Glad we agree.
It only requires one. The OP's team had only one form of CC that can shut down Yi and that was an ultimate skill shot so they basically had nothing. Taking a mostly squishy team with little to no CC against any hyper carry is just asking to lose. It would have been the same result against any of these champions

why did the game last for 40 minutes when you had such a lead lmao
your own fault for letting a hypercarry TWO hypercarries hypercarry
(edit) actually, it's zed's and pyke's faults for letting two hypercarries hypercarry. how the hell are they gonna lose when they have 20 and 14 kills lmao are they just running around killing people, farming, and recalling for 40 minutes? i want to see the objective damage charts
[{quoted}](name=KZ Engel,realm=NA,application-id=3ErqAdtq,discussion-id=HHAyz3B3,comment-id=0006,timestamp=2018-06-07T22:18:17.295+0000)
why did the game last for 40 minutes when you had such a lead lmao
your own fault for letting
a hypercarryTWO hypercarries hypercarry(edit) actually, it's zed's and pyke's faults for letting two hypercarries hypercarry. how the hell are they gonna lose when they have 20 and 14 kills lmao are they just running around killing people, farming, and recalling for 40 minutes? i want to see the objective damage charts
The second time Yi got a triple Garen tried to towerdive him, 9/4/2 Zed was busy failing to assassinate their 0/4/1 Cait behind the tower while Yi ran us (Garen, Ori, then Varus) over while Sion locked us down. The most infurating part was when Yi caught him trying to back and he killed Yi for his troubles. Why didn't you do that earlier Zed?! So yeah, dumb plays on our part plus good cooperation from Sion, Karma, and Yasuo.
Ive hit that on kog... but yeah yi is ban worthy atm with the new items. Can't stun when he alpha strike every second with essence reaver. Especially can't do anything if your team comp is terrible like that heh.
What happened here? Lightning hit the transmitter?
[{quoted}](name=Baron Barian,realm=NA,application-id=3ErqAdtq,discussion-id=HHAyz3B3,comment-id=0002,timestamp=2018-06-07T21:12:54.181+0000)
What happened here? Lightning hit the transmitter?
First time Yi feed his ass off for 20 mins. Then got a pentakill while his team was down 10k gold and on a champ he has zero clue how to play. Ends the game with 27kills after, proving yet again Yi is both balanced and has a steep learning curve.
really? because op.gg says he only got a double kill and was only 2/4 until he got that double kill on you in bot lane. are you sure you didn't contribute to yi's comeback?
[{quoted}](name=KZ Engel,realm=NA,application-id=3ErqAdtq,discussion-id=HHAyz3B3,comment-id=000200000000,timestamp=2018-06-07T22:25:05.972+0000)
really? because op.gg says he only got a double kill and was only 2/4 until he got that double kill on you in bot lane. are you sure you didn't contribute to yi's comeback?
You got me, I'm so bad that i fed YI in a game i didn't play in.
[{quoted}](name=KZ Engel,realm=NA,application-id=3ErqAdtq,discussion-id=HHAyz3B3,comment-id=000200000000,timestamp=2018-06-07T22:25:05.972+0000)
really? because op.gg says he only got a double kill and was only 2/4 until he got that double kill on you in bot lane. are you sure you didn't contribute to yi's comeback?
He got a couple triples where his team stole the third kill. So they would only show up as doubles.
He got a couple triples where his team stole the third kill. So they would only show up as doubles.
WOW! A triple kill where his team stole the " third kill " almost like he didn't get any triple kills!
Also 60k Is legit around what anyone in your games should go for, it's not hard.
I can easily push 50k+ on Azir.
I know im supposed to notice the yi first, but my eyes are drawn to how awful both those botlanes did.
Well Zed on one Team - Yi and Yasuo on the other - pointless to even pick an ADC in the first place... xD
ive broken 110k damage on ap ezreal.
Does
count? (65K damage)
https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2632184400/235339808?tab=stats
(This was from October 2017 however)
Or perhaps
? (77K damage)
https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2778109507/235339808?tab=stats
my buddy consistently hits 100k in 40 minute+ games with heimerdinger.
i cant say im really good or anything, but ur kinda playing at the lowest level of play unranked where both teams dont think properly. garen should be able to silence while your teammates kill him, pyke can stun after he exits alpha strike, varus can ult before he gets into alpha strike while teammates kill him etc. 60k damage in norms is quite normal http://puu.sh/AyEMI/d7a82fcf1f.jpg http://puu.sh/AiJ7d/3d92caea6b.jpg http://puu.sh/AfylW/8638f95157.jpg
This is pretty crazy actually considering Yi is a jungler, who usually have lower damage charts due to them not laning and trading with enemies. I have seen 60k+ damage before. But never, ever on a jungler. That's got to be some sort of bug, not even mages hit that high.
Because simple minded people like you think that just cuz you won early, you deserve to win later.
You are basically saying that, teamwork, itemization, powerspikes, communication should have no affect on the outcome of the game.
League of legends is a teambased strategy game which relys on how well you communication and make descions.
league of legends is not a teamdeath match game thats decided on who wins early or got a temporary gold lead.
The sooner you realize that the sooner you will climb out of low silver 5.
[{quoted}](name=PRAISE THE SÛN,realm=NA,application-id=3ErqAdtq,discussion-id=HHAyz3B3,comment-id=000c,timestamp=2018-06-08T06:09:24.634+0000)
Because simple minded people like you think that just cuz you won early, you deserve to win later.
You are basically saying that, teamwork, itemization, powerspikes, communication should have no affect on the outcome of the game.
League of legends is a teambased strategy game which relys on how well you communication and make descions.
league of legends is not a teamdeath match game thats decided on who wins early or got a temporary gold lead.
The sooner you realize that the sooner you will climb out of low silver 5.
We didn't just have a temporary gold lead. We had a 10k gold lead in a 4v5 match. Their Caitlin was absolute trash, but Yi managed to scale up and fill her role as ADC despite feeding 4 kills before 13 minutes when he managed to buy Essence Reaver. I'm saying that no amount of teamwork would have allowed a merely average Master Yi player to go from 1/4/1 to carrying his 3 teammates if it weren't for a broken item interaction giving him too much power.
You just proved my point. Master Yi is scaling hypercarry who becomes stronger the longer the game goes on. The fact that you played a 4 v 5, and failed to close out the game proves my point.
You most likely didn't itemize properly, focus the correct targets, and channel and coordinate your ults and summoner spells to shut the master yi down.
It's not the items, its the players.