New hidden passive for Nunu
#IMeanBuffs
I was playing Nunu on my smurf account and I thought about the idea of some new buffs on Nunu's Consume for champions with pets (This list includes Tibbers, Yorick's Gouls, Heim's Turrets, and Malzahar's Voidlings.). I will try to avoid adding numbers to the abilities but will instead use descriptive terms and comparisons.
Tibbers: Spicy Meatball: giving him the equivalent of a Mini
.
Omen of War: Battle Fed: Increase Movement Speed by a small amount when dealing damage to a target
Omen of Famine: Starving: Gain 5% spell vamp and life steal.
Omen of Pestilence: Bad Breath: Auto attacks apply a small poison and slow
H-28G Evolutionary Turret: Iron Packed: Gain a 15% armor bonus, the bonus doubles if the turret was upgraded.
Voidling: Magical Delights: Gain 10% MR, +10% when the Voidling grows and plus 15% if it's frenzied.
Sentinels (By IAmTheGoatOfWar): Good for your Eyes: Gain an increased 100 range of vision
Spiderlings (By IAmTheGoatOfWar): Crunchy Protein: Gain 10% Attack Speed
Zaclings (By IAmTheGoatOfWar): Gummy Delights: Gain 5% of Zac's Max Health
Shrooms (By IAmTheGoatOfWar): Tasty, Tasty, Poison: Deal a decent amount of DoT Magic Damage for a few seconds based on a small amount of your AP on your auto-attacks.
Mordikaiser's Pet Dragon: (By SecretAgentHulk): Dragons Breath: Deal a small amount of bonus magic damage in a cone every third attack.
Zyra Plants: (Modified from IAmTheGoatOfWar's Idea): Fiber Food: Remove 2 seconds from Consumes Cooldown as well as buff based on the plant.
Thorn Spitter: Prickly Veggie's: Gain 10% AP
Vine Lasher: Stringy Veggie's: Gain a Moderate Slow on Auto Attacks
Shaco Box (By Bergk): Funny Bone Delights: Fear nearby enemy minions and monsters for 1 second, also take 15% Damage reduction against Monsters.
ZZRot Voidlings (By TheLordOfScrubs): Nunu deals additional true damage to structures based on his health (Scaling should be less than the one for ZZrot)
Feel free to add any other consumable, champion made, object that could have a bonus passive and what you think it should be. Upvote if you like the Idea and if not, explain why
barrel he should get a channel time reduction on his ultimate for each barrel he ate, with each barrel bring down the CD of his ultimate by a static amount.
(Nunu can still channel to the original length for the slow, but he can now detonate it for full damage as long as the required amount of time after the reductions has passed.)