@riot lets have an honest discussion about Qtimes and why support isnt desired
actually i lied about the honest discussion. i know EXACTLY why support is not desired.
i play top jungle mid. usually top jungle.
in these two roles, i literally feel like i dictate the game
when im top, i can walk up to my opponent and just backhand pimpsmack him and make him deepthroat me and kill him anytime i want. because im better than him.
the only issue is the enemy jungler, i lose a 1v2 if the enemy jungler is there, so i actually play safe never trading with my enemy, assuming the enemy jungler is there, and he usually is, i camp my tower, they either dive me and i get kills OR the enemy jungler wastes his time while my jungler kills bot/mid and snowballs the map. and even though im down in cs i still can delete my enemy toplaner whenever i want because he is a pleb compared to me
or if i see the enemy jungler reveal himself across the map, i walk up to my opponent and i remove any faith he had in himself. by the time im done with my opponent in laning phase he just wants to afk. i make playing toplane "unfun" for my opponent, in the same fashion that it is "unfun" for the zebra that becomes a lions lunch
when you lane against me you quickly realize i am the lion. you are the zebra. im going to eat you. and theres nothing you can do about it. im bigger and stronger than you. survival of the fittest. you are a inferior specimen compared to me
and same thing when im jungle. when im jungle i walk around the map deleting anyone i want. i have the highest gold on the team and i walk around the map and impact the map and destroy my enemies on their mistakes while never making any mistakes myself. i completely dictate the game and destroy everything in my path while i am untouchable by the enemy team. because they are plebs compared to a god
you see riot. when im support i CANT do that. it doesnt matter how GOOD i am at support (and i am a god support). my teammates will always be so incredibly BAD that its heartbreaking.
when i play top or jungle, i GARUNTEE top or jungle wont be feeding because i am god. and i GARUNTEE top or jungle will be dominating the game pimpsmacking everyone and simply destroying everything in his path because i am god
when i play support, i sacrifice my ability to make one of my carry positions a god (because im no longer in it) AND i cant stop my derptastic ADC from apparently just walking into the enemy botlane for zero reason multiple times just to die in what looks like intentional feeding multiple times, over and over again
playing support is a horrible experience for someone that knows what it looks like to carry. you SACRIFICE your ability to carry the game to the level that top/jungle/mid can carry. and you put that carry responsibility into random teammates
it DOES NOT feel good. and that is why support is not desired
so riot i have a solution
when you win on support, you should gain 6x the MMR reward. LP doesnt matter, because eventually LP gains will skyrocket when your MMR gets high
how do you know who really is supporting and doesnt just select support and say "mid or feed" to gain extra MMR?
simple. make it so the person on the team with the lowest gold gained from killing minions/monsters gains 6x the normal MMR reward for winning
this means the support will gain massively increased rewards for winning (because anyone who truly understands "why" they play ranked and why they are "addicted to elo" understands that all that matters is MMR. thats all we really "want". kills dont matter, farm dont matter, CS dont matter, all that really matters is MMR to someone who truly understands ranked. LP doesnt matter either, as LP rewards increase as your MMR increases)
so there is a trade off
its EASIER to carry games as top/mid/adc/jungle. since you have massively higher gold levels to impact plays
so i feel people who decide to play a role with less ability to carry (support) should be rewarded with super high MMR for victory
and also, on the flip side, this will make support much more popular, and make slower queue times
and when you lose, you get normal punishments sure. we dont want a feeder trying to get the lowest gold to get a reduced MMR loss.
ALSO RIOT. this will cause a problem where support mains with inflated ELO get crushed if they are forced into jungle/top/mid. so i have a solution. this will probably increase the demand of support and cause support to be a "special" role where mains should definitely not be forced into other roles, and as such i believe there should be a "queue only support" option. this option allows one to queue only for support, and other roles cant do this.
if you want top/mid/jungle/adc you have to select 2 roles. but if you want only support, you are allowed to queue for only support
heck honestly, i dont see a problem with allowing people to queue only 1 role. i think with my new system, support will be much more popular, and with my new system of rewarding supports you could allow people to queue for any amount of roles they want (1 2 3 4 or 5) and it would probably make queue times still decent due to the demand for support
bash my idea all you want but this is pretty much the ONLY WAY to actually make queue times reduced and to make support a highly desired role by people who understand that they are addicted to MMR