I Think the Irelia Ult Changes are a Miss

Frosted Tips··2 votes·1,350 views

Here is a list of the changes: wall damage increased from 75/125/175 to 125/200/275 slow potency increased from 60% to 90% wall duration lowered from 2.5/3/3.5 to 2.5 at all levels [Removed] No longer disarms enemies passing through the wall

I personally believe that the disarm mechanic us a good one. I would rather the slow potency get lowered to like 20% and keep the disarm. I think that the damage increase is completely unnecessary and the slow buff is going to give the ult even more pick potential which she does not need. So my opinion the changes should be:

Damage stats the same Slow reduced from 60% to 20-30% Wall duration lowered to the 2.5 seconds at all ranks Keep the disarm mechanic

What do you all think?

3 Comments

Anime Fizz1 votes

She does not need the disarm mechanic.

She already destroy adcs sideways at almost every phase of the game, and thats without even considering the disarm (which is something that really only cripples squishy auto attackers that want to run away, basically adcs).

Its good because it makes her ult power more balanced across every role, instead of destroying adcs/auto attackers and doing nothing to mages, it makes her less frustating to play against if yo happen to be playing a champ from the class that gets fked by the disarm, and the goal of changes is to make irelia more tolerable to play against.

I think the changes are about power neutral if not positive for her ult due to the pick buff, its mostly to make up for the huge Q minion damage nerf.

Frosted Tips1 votes

Its good because it makes her ult power more balanced across every role

That is my problem with Riot balance currently though. Everyone is good against everything now. Certain champions should be better against specific matchups instead of making everything good against everything, but I guess that is just my personal belief.

Nimblepaw1 votes

Personally, from laning against Irelia, the Slow is what intimidates me. A good irelia won't ult me unless she thinks she can kill me by staying on me for a few more seconds, meaning I have to flash her ult or die. By increasing the ult's slow I think they're making her more OP personally.

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