Nerf Damage, or Buff Defense

GigglesO··118 votes·17,941 views

Noone likes this shit game in its current state.

If it wasn't for friends right now I would not be playing Lol at all.

This shit game deserves to die with its high damage mobility creep bull shit.

You had a perfectly playable game, loved by many. It had a combination of strategy, skill, and teamwork. Now its just a fucking fiesta of a shitfest. Damage is too high. Stop acting like your players love getting one shot every fucking game.

91 Comments

MrHaZeYo56 votes

This. I've played this game for over half a decade now and oh my jesus even I am getting tired of this stupid meta and I rarely complain.

I'll take the Tank/ADC/Mage meta over this time and again.

GigglesO33 votes

{quoted}

This. I've played this game for over half a decade.

I've been playing since season 1, and oh do I miss old defense items...

1500 HP warmogs 70 armor 500 HP randuins... Force of Nature... OH baby

Lets not forget my old rune page, may it ever rest in peace. 46armor @18 43MR @18

Theres also pre armor pen meta where all there was for armor pen was Bruitlizer/Youmous + LW And flat armor pen applied first.

Most recently supports aren't even fucking supports anymore, they are damage dealers with support like abilities.

MrHaZeYo8 votes

I didn't play back then but I hung out with a group of childhood friends who all played and listened to them play all the time (we all lived in a 8 bedroom house). I started in early S3 after CoD went to shit and right now with Bo4 coming with boots on ground and my old CoD friends all texting me asking if I'm actually gonna play more then a month, at this point with my League group dwindling away, I just don't see a point anymore. If Bo4 sucks me back in then at least I can hang out with my old friends and have a good victory lap in CoD while Riot figures out this shitshow.

Lower Damage, Buff Turrets, Nerf Conq, Make games longer so Crit ADCs are worth playing (and by association Tanks and Mages) . Give mages slight mana buffs back and give the jungle another slight buff. Seriously Riot could revert those 3 patches and then just go back and slightly Nerf everything and we'd be peachy. Sometimes seeing what something worse is will make people appreciate what they have now.

I miss long games, I miss those "if we mess up we lose, but if we do it perfectly we win" moments. Don't buff the early games of Late game champs, nerf the early game of super early game champs.

Do something because right now the game imo is at a all time low. Even the ADC2017 meme wasn't this bad for the ADCs, at least they could still play the game. This is coming from someone who was excited to see ADCs get they're just deserts, but now in hindsight, it did more to the game then just screw over bot lane.

RainXBlade2 votes

I agree with you in your statement. Damage in the game needs to be nerfed and toned down. The changes to bot lane effectively made it an anti-fun lane for ADCs. Even safe ADCs like Ezreal can't even thrive in the environment because of bruisers and Vlad (who is still a prevalent issue in any lane) who ruin the lane for every ADC.

Also, BLOPS 4 beta is coming this August if you need to do some catching up.

MrHaZeYo1 votes

Ya I know haha, I've been playing a mix of WW2. MWR, and Mw3 when I'm not on League, at work, or with friends.

Gotta kick that rust off.

RainXBlade1 votes

I remembered back when I used to play CoD 4 and ran a slienced MP5 with UAV Jammer and Dead Silence (I forgot what I ran for my blue perk lol). Because of those 2, I was practically invisible from the map.

Also, I've been playing BLOPS 3 when I'm not playing League ever since it became free for PS4 Plus members. Been rocking the M14 with a bunch of attachments on it with Ripper on Spectre as well.

MrHaZeYo1 votes

While I actually enjoyed Bo3, I haven't been playing it cause it isn't boots on ground.

in CoD4, UAV Jammer is nice but if you don't get the 1st couple of bullets in before the Jugg or Stopping Power player turns on you, you die lol. I do run UAV Jam AK and Mp5 (two different classes, CoD4 R gives a new class per prestige now) when I need to as CoD4 is consent UAV but I find on average I do better with just Stopping Power. Idk I've been a CoD player since 4 and I played religiously till Ghosts. I was a Semi Pro for Bo, MW3, and Bo2. Well actually we started doing matches for money at the end of Mw2 haha. Think I profited around 5k in my life span which isn't a ton or anything, but its a good chunk of change for a game I was playing anyway. The Mw3 prerelease tourny in Iowa netted me and 3 others (two of them where part of my squad, other was a roommate to one) 250 and a MW3 360. That might of been the funnest tourny I entered, we got to meet up in the middle (I'm from South Dakota, one from Nebraska, and one from Iowa (and his roommate)). and play in a lan tourny. Most the other money game from betting CoD websites.

RainXBlade1 votes

That's an interesting experience of yours right there.

Also, you're right about your statement on BO 3. As much as that the game is fun, it's not a Boots on Ground shooter (which sort of turned me off when I got the game at first).

As a guy who's been used to the traditional boots-on-ground CoD games, BO 3 was a huge change of pace for me. Even after 2 months of starting it, I still can't shoot perfectly while wallrunning or even using the thruster movements. I can get slide kills every once in a while but other than that, I only use the thruster movements for general mobility and not for in-combat mobility.

MrHaZeYo1 votes

Bo3 was a lot of fun IMO, I didn't play Advance Warfare at all and I stopped playing Ghosts when the X1 came out so I only played Ghosts for like it's 1st month or so. I was rusty when I started playing but a lot of my old friends and some of my squad mates came back for it so I figured I would too, The 1st prestige took me awhile to kick off the rust but I eventually started to get back some of my old skills back. I also transitioned to playing with the Bumper Jumper Tactical button lay out so I could jump on the fly. I never got as good as I once was but I was easily better then most (excluding pros lol, I'd say if I was a rank compared to League I was prolly like high Diamond). I ended at like Prestige Master 225, and I did it in around 8 days of play time. Bo3 was super fun and it was chaotic AF which actually was fun, whereas the small maps of WW2 are chaotic but most the guns just seem awful, and not being able to fully customize Guns and Perks to your playstyle also sucked. Also why do I need a Destiny Hub in CoD?

The game was a lot of fun and I enjoyed playing it, Bo3 did the futuristic part of CoD justice and it's a shame it was sandwiched between two of the worst CoDs to date (imo) in AW and IW. WW2 imo is also trash but it feels fun because it's back to boots on Ground, this is a lot of reason why I think Trey Arch will bring CoD back to a great game, if only for a year.

RainXBlade1 votes

I usually run the default controller layout because I'm more of an old-school CoD player. Having my jump button not in my X button on the PS4 just feels too awkward for me. I may lose some milliseconds of reacting to airborne gunfights, but that's pretty much it. However, I would like it though if holding down my X button would activate the thrusters instead of having to double-tap X and holding it to keep me in the air.

MrHaZeYo1 votes

I find it was a lot easier to run it with the LB button (Xbox), it allowed me to keep my thumb on the right joystick which allowed me to have a advantage in airel fights. I even changed my CoD4R and Mw3 controls to it as well so I can do semi halo jumps to go with drop shotting (I know both are bitch moves, but sometimes you just need to adapt).

To each there own lol.

RainXBlade1 votes

I tried running bumper jumper last night, but I just couldn't make it work. Not to mention that half the time I ran that controller set up, my index finger would ache really hard due to the awkward positioning of my finger. Another reason was that I'm so used to my index finger (and not my middle finger when using the bumper jumper setup) being on my ADS button (being the L1 on the PS4). Aiming while mid-air isn't really my thing to be honest, which is why I just simply try to shoot the other guy down when they try to fly in mid-air.

I also lose my orientation when I try to shoot while mid-air, which is why I said in the previous comments that I didn't like using the thruster movements (except sliding) in-combat and just used it to traverse around the map.

MrHaZeYo1 votes

Ya it took sometime to get used to but now I can't go back lol. My muscle memory has adjusted to having it bumper jumper tactical.

I'm so excited though for the beta coming up. It's a shame though that it comes out on Hobo days (My towns College Homecomming) because I'm a bartender so I'll have to put in like 40 hours that weekend alone. I ususally take off the weekend (or week depending on which year and when it released) to just play CoD haha. This year I'll be behind which sucks, a lot of the early CoD experience is learning the maps and guns before others

MrHaZeYo1 votes

Ya it took sometime to get used to but now I can't go back lol. My muscle memory has adjusted to having it bumper jumper tactical.

I'm so excited though for the beta coming up. It's a shame though that it comes out on Hobo days (My towns College Homecomming) because I'm a bartender so I'll have to put in like 40 hours that weekend alone. I ususally take off the weekend (or week depending on which year and when it released) to just play CoD haha. This year I'll be behind which sucks, a lot of the early CoD experience is learning the maps and guns before others

Asobi Spirit4 votes

If you dont like reading, dont read this.

I'll agree that I miss the old runes, I miss em to death but imagine what would happen if we kept All items that have ever existed in their original forms.

Cinderhulk which buffed between 25-25% health upon release would be a requirement for all tanks. People would always take smite just to get that health boost. Combine that with 1500 health warmogs, that's an extra 375-525 health from one added item. Combine that with any other health/tank items and you can easy get an extra 1500-2000 health from cinderhulk bonus. I remember playing super tanky Zac with over 5.5 k health and take forever to die. Now to match that I have to take Sion into battle and even then I'll typically hit around 4k health in a 35 minute match.

League has evolved. Playstyles have changed. Whether we wanted all of the changes is one thing but it has changed. Some change is good! I loved the new Sion rework. I never even looked at Sion before the rework and when I saw that Charge Ult, I thought "Well that looks awesome!" With Akali, who I've never played, I look at that and think "How can I beat this?" In the sense of how can I counter her. The talonesque hopping over walls, and new True Stealth function makes for a challenging opportunity. While I imagine itll he hard to beat at first, Imagine how youd feel if you could counter her new style with something you've always done.

Other changes like Mordekaiser's weak attempt at a rework were disheartening. As a champ I feel hes out of any role, he lacks CC, he isn't that tanky, he moves slow, his damage is subpar, and his previously bursty ult is no longer that bursty. In my heyday with him, I could nab a penta every once in a while since he did more damage and could take some* (But not as much as a tank).

I've played since S4 and I've felt the shift from tank to burst in this last season. It's generally lowered my playtime because I've almost always played tanks, I enjoy a game where people can try to kill me but dont succeed, and now I'm seeing that less and less. Heck my MMR is in the gutters due to my inability to fully adapt and I'm not afraid to admit that.

Ultimately Riot will make League of Legends as it sees fit to do. As they make money from LCS, they will want to push LCS and their styles. They are a business and offer us a service with League of Legends. If we really want to rally and demand change, the best way to do so is to have EVERYONE who watches LCS stop watching, and have everyone stop purchasing RP, a sort of union if you will to stop them from making money. But why do that when you can simply stop playing? That's what a lot of people do, when they stop enjoying something they stop doing it unless they are forced to do so. No one is forcing us to play League, no one forces me to shell out cash for a cool skin, no one forces us to play only certain things, it's all voluntary. When I first started League as a teenager, I would never have thought this way, but now as an adult with some idea how the world works it makes sense. It's easier to quit a video game with so many others on the market, so why play League?

Because you love it.

If Riots decisions hurt you, you lash back. When they dont seem to answer, it's annoying. When they do things you dont want it's frustrating. When they continue all of this we get angry, HULK ANGRY!!! All these emotions can only surface if you love something to begin with. I love League, I am pissed with things Riot has done, but I voice that every time they give me a survey in my email. Most of the time I don't notice anything done from my comments but they have to have done something before with other peoples comments. In my opinion, if you love this game, you'll adapt to it and politely (and collectively) ask them to undo changes. They've done that to Leblanc, who knows? I might get classic Zac back.

CppL22 votes

{quoted}

Noone likes this shit game in its current state.

If it wasn't for friends right now I would not be playing Lol at all.

This shit game deserves to die with its high damage mobility creep bull shit.

You had a perfectly playable game, loved by many. It had a combination of strategy, skill, and teamwork. Now its just a fucking fiesta of a shitfest. Damage is too high. Stop acting like your players love getting one shot every fucking game.

Damn good for you...90% of my friend list is fucking gone.

GigglesO5 votes

Oh me too, I lost most of them back in Seasons 4-5. I had around 40 people I knew IRL playing almost every day. I’m down to two.

Nea10422 votes

November 2017 (pre-Season) ---> July 2018 (now).

Over 7 MONTHS, and they just kept buffing damage (especially True damage) and nerfing defences/healing :'D What a joke.

RainXBlade6 votes

This game is a joke nowadays.

execratory21 votes

Damage needs to be nerfed on certain champs, no one champ should be able to kill you in a single rotation especially if no skill shots and skill involved. Solo One shotting needs to go and focus fire needs to come back like in s2.

GigglesO13 votes

You don't even need to hit every skill to kill people right now. For some champs you hit R and Q or Q and R (+ignite) and they die...

Weensw10 votes

Welcome to League of Legends where tanks become 15% squishier every Season.

Season 1: 100% Season 2: 85% Season 3: 72% Season 4: 61% Season 5: 52% Season 6: 44% Season 7: 38% Season 8: 32%

Basically, season 8 tanks are 32% as tanky as a season 1 tank.

HungryAngry2SPP4 votes

Explain more accurately please [zombie-nunu-tears]

TheSingularity3 votes

A helpful stat is that tanks have lost 850 hp through items, 10% bonus hp off their jungle item, and 75 armor through item nerfs or removals since the last 1/4 of season 3

Wizard Blaze7 votes

Riot need this horrible excuse weak defense and strong damage for the LC$ to make some Chinese and Korean players goes bawww.

The game is intended to be played and not watched i dont know why riot insist on this disgusting meta.

Beacon Academy5 votes

Why not both?

Mihalikb5 votes

I am ever closer to the point where I just won't play the game anymore. It's not fun. It's a frustrating whackamole with uncontrollable snowballs where objectives become uncontestable.

I get that in pro game this might not be such a massive issue but for silver plebs like me this is painful.

Losing is tilting and annoying and winning is boring and quick and not fun.

Unless there's a significant change in 8.15 I think I'm gone.

And I don't think I'm the only one who feels like this as queue times are getting longer and longer.

Naon4 votes

True damage shouldn't even be a thing. We already have pen items, crit, %hp, and lethality.

Wth do we keep adding more and more gimmicks to the game when the developers already admitted to having a big issue balancing things like crit. Make so much sense to add in even more ways to access free damage gimmicks right?

The game just needs to have pen items. There doesn't need to be all these things like %hp, true dmg, etc. Pick one type of "pen" and focus on it. Stop adding in a ton of stupid ways to burn people down faster in a game that is already starting to feel more like a press your "R" to win condition.

Giga Baboon3 votes

Go watch a game from last season. Literally all the nuance of trading is fucking gone thanks to meddler and ghostcrapper. Every game mid right now is just slapping your face on your keyboard to proc electrocute and boom, 60% of their hp is gone, just like that. Don't even have to land abilites, just 2 autos, it's retarded, who the fuck has fun playing this way.

LaTGastaBlasta3 votes

Yep. Too much crap that can enable 0 counterplay one shots. Only thing I can think of is Hourglass and no one is gonna build that unless they are AP based and ya know, want to deal damage as well.

Hammermancer2 votes

I mean in what way

Do we buff defense for the tanks only

Do we buff defense across the board and nerf damage across the board, putting eberyone a little further up?

What about assassins? How do we give them a place?

DragonShea2 votes

[{quoted}](name=T3H UB3RN07,realm=NA,application-id=3ErqAdtq,discussion-id=H7uzeHah,comment-id=000c,timestamp=2018-07-18T15:21:54.289+0000)

I mean in what way

Do we buff defense for the tanks only

Do we buff defense across the board and nerf damage across the board, putting eberyone a little further up?

What about assassins? How do we give them a place?

Buff Hp for all champs, some more than others.

Buff Defensive items' resistances.

Assassins have enough damage in the game as do other champs.

AugustHeatHaze2 votes

id enjoy it if the games were longer or if we somehow could get items faster

stone the blacks2 votes

what i want is kinda the feel you get with open world pvp in wow [with similar ilvls] where its not over in the first hit [fuck you rouge] and comebacks within a fight are possible, you get the felling you saved your CD to counter your opponent, made good dps rotation with baiting out the enemies counters [fuck you rouge], you can also team up with an ally to drastically increase ability to fight and counter

however, wow combat is not perfect, shields and heals are a bit much, chain cc completely fucks anyone thats not a tank [fuck you rouge] even if they cleanse it, also counters are almost entirely based on interrupt cast to then silence [or rarely stun before the can gap close]

GigglesO2 votes

I had a friend talk to me about this IRL, atleast its not 100% auto win for playing one style of champ 100% of the time. Right now league is Highest damage and mobility automatically win.

Keshaun2 votes

Agree. Not sure why they randomly buffed Domination tree since it deals the most damage by far. The whole Runes system needs to be nerfed or changed to compensate for not having any armor or mr at the start of the game. Too much fucking damage in the game currently!

GigglesO2 votes

I actually think the whole rune system is crap. There isn't actually variety in it other than "which way am I going to amp damage". Very few runes give actual strategic gameplay value.

Orøchi3 votes

Even the tank page does damage. WHY???

Mid laners are taking the tank page so that they dont get poked down, and i guess thats fine, but why should i be able to get one shot by an aftershock assassin? Or better yet aftershock Galio? As a champ that doesnt abuse True damage theres no way around it.

Keshaun2 votes

{quoted}

I actually think the whole rune system is crap. There isn't actually variety in it other than "which way am I going to amp damage". Very few runes give actual strategic gameplay value.

True. Since the game is competitive, players will take what's strong, so variety is hard to balance. I personally liked the idea of the new Runes, but the execution was awful and they need to go back to the drawing board. Someone on the boards posted their vision of Rune Reforged and their vision had a third tree where you're able to choose which base stats you would like to have. I think if something like that was added into the game, the abundance of damage provided by the Runes would be toned down. For the topic of variety though, the strong keystones and runes will be dominant and the other ones won't ever be.

GigglesO2 votes

Someone else was talking about damage creep in terms of # of tank items built. If you look in previous seasons when tank items were viable on mages, and adc's they also lost damage to build those items. Now everyone just builds pure damage. I think we need to get it back to where tank items are viable choices on non-tanks via rune changes and we might be back to a happy medium.

isolate plz2 votes

if it wasnt for my motivation to climb i wouldnt be playing

GigglesO2 votes

The funny thing about this statement is that in S1-S2 I actually only played normal games. It wasn't until S3 that I tried to play primarily ranked. I nolonger am really willing to normals even with friends because the games are even more lopsided.

DeusVult1 votes

Buffing defense doesnt really work, since then assassins and other champs with already high damage will still be able to easily 1 shot squishy champs, such as ADCs, mages or other assassins.

The only way to really bring the game into a more balanced state is to reduce damage across the board, so that it is less about striking first with the fastest reaction times and more about going in at the best moment and positioning.

DragonShea1 votes

{quoted}

Buffing defense doesnt really work, since then assassins and other champs with already high damage will still be able to easily 1 shot squishy champs, such as ADCs, mages or other assassins.

The only way to really bring the game into a more balanced state is to reduce damage across the board, so that it is less about striking first with the fastest reaction times and more about going in at the best moment and positioning.

The damage system league has right now is actually not broke but balance despite the fact it it's too damn high if you catch my drift. Nerfing damage will screw the game over even more than buffing defense. It's better to take one step forward with defense than to take two steps back with damage in terms of overall progress of the game.

And I don't say this lightly as I want a big boost in defense to counter damage creep but messing with damage is not gonna solve the issue.

GigglesO1 votes

That’s why I’m open to either defense buffs or damage nerfs, or a combination of both. There is a sweet spot in there where all classes coexist. Right now we are at the edge of tanks, supports, and adcs not existing. It honestly feels like everyone is an assassin.

DragonShea2 votes

{quoted}

That’s why I’m open to either defense buffs or damage nerfs, or a combination of both. There is a sweet spot in there where all classes coexist. Right now we are at the edge of tanks, supports, and adcs not existing. It honestly feels like everyone is an assassin.

On that we can all agree. I am arguing that damage nerfs will be harder to carry out than defensive buffs as damage creep will just continue. I am not against it. I just feel that it's better to have defense catching up to damage than to nerf damage.

Weensw1 votes

{quoted}

The damage system league has right now is actually not broke but balance despite the fact it it's too damn high if you catch my drift. Nerfing damage will screw the game over even more than buffing defense. It's better to take one step forward with defense than to take two steps back with damage in terms of overall progress of the game.

And I don't say this lightly as I want a big boost in defense to counter damage creep but messing with damage is not gonna solve the issue.

I actually disagree with this. I think the defense item problem is a smaller issue than the damage system.

Today, if you have 400 armor, you only die maybe 3 - 5 seconds slower than if you had 250 armor against a full ad build. In the past, your 400 armor was actually hard to kill even with full AD build. This allows tanks to punish teams who have 5 AD champs. Today, you can have 5 AD team and just not give a shit, because defense stat is trash.

DragonShea1 votes

{quoted}

I actually disagree with this. I think the defense item problem is a smaller issue than the damage system.

Today, if you have 400 armor, you only die maybe 3 - 5 seconds slower than if you had 250 armor against a full ad build. In the past, your 400 armor was actually hard to kill even with full AD build. This allows tanks to punish teams who have 5 AD champs. Today, you can have 5 AD team and just not give a shit, because defense stat is trash.

Well I was referring to damage from Runes reforged. The really big issue is that Armor pen is in excess in the game and it should be lowered great. I wouldn't mind seeing item 3036 just have 15% total armor pen + 15 Bonus armor pen while item 3033 just has 15 % total armor pen to compensate for it.

As for item 3071. I think it should it's armor shred passive should be reworked into ferver(melees get 2 stacks). That way you'll curb armor pen greatly.

LordGeovanni1 votes

Both Riot will eventually lower defense and increase damage again so might as well do both to reset it and get it in a better place for a while. While also increasing their window to constantly buff damage back to the same spot again.

GigglesO2 votes

I honestly am in the believers category that the only reason they are doing this is for LC$$$. Too bad watching people explode isn't even exciting if it happens 100% of the time.

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