New Reworked Galio

Merkel x Tsipras··1 votes·918 views

I want to make Galio more good as support tank rather than a solo laner (he could be a solo laner too) with my ideas this kind of Galio he would become a real Guardian!! so lets begin!

Runic Skin (Passive) Galio gains 30% (down from 50%) of his magic resistance as bonus AP and Armor! (Ex: I want his passive to be able to "counter" AD champions too but in the same time to not be a stone wall with free AP and Armor and that why the value have been nerfed by 20%)

Resolute Smite(Q) ACTIVE: Galio fires a concussive blast at the target area, dealing magic damage to enemies hit and mark Champions. Enemies that get hit they get slowed or stunned according where they get hit from the spell RANGE of the spell 900 (down from 940) Projectile speed increased to 1700 (from 1300) Size of AOE 400 (the size of AOE now is 200 or 300) Mana Cost 30/35/40/45/50 Down from 60/65/70/75/80 MANA MAGIC DAMAGE: Changed to 40/80/120/160/200 (+80%AP) from 80/135/190/245/300 (+ 60% AP) Champions that got hit on the edge of the AOE they get slowed for 40% (from 24 / 28 / 32 / 36 / 40%) for 2.5 seconds New Effect: Champions that hit in the center of the AOE (200 AOE 400 is the full size) they get stunned for 1/1.25/1.5/1.75/2 seconds! New Effect 2: Interaction only with Idol of Durand: Resolute Smite Mark enemy champions that got hit from the spell for 4 seconds If galio use Idol of Durand in the next 4 seconds on the marked champions ally champions deal 20% extra damage to marked champions that got caught inside the Idol of Durand. (Ex: This skill damage got reduced because it got bigger so now you can hit it more time it got faster and now it slow by max % at rank 1 and it have 2 new effect that would make Galio better support but if you want to play him AP the ratio is bigger)

Bulwark (W) Active Galio Grants the Ally champion a shield that provide him bonus armor and magic resist for 5 (up from 4) seconds and heal his self every time a bulwark target take damage, with each heal being 20% weaker than the last for each subsequent instance of damage.! Galio can use the ability to his self with a second effect if he have the bulwark on his self he can activate the ability again to taunt all damage and CC from enemy champions to his ally champion! RANGE: 800//500 COST: 50 (Down from 60) COOLDOWN: Changed to 20/17/14/11/8 from 13 BONUS RESISTANCES: 45/65/75/85/95 Up from 30/45/60/75/90 INITIAL HEAL: Changed To 15/20/35/50/65 (+40% AP)+(+40% Galios Max HP) From 25 / 40 / 55 / 70 / 85 (+ 30% AP) (EX: So before i explain how the taunt work first i would explain the numbers change! So i buff his mana cost because like i say he need to be a better support! I nerf his early CD so he would not be able to spam it with low mana costs plus the new effect and the new healing ratio is not something that should be spammed so you would need to think what to max on the situation you are in if you want to spam your W! Some small buff to armor/MR to go along with the new Cooldown! And because like i say i want to make Galio Support i add some MAX HP ratio so the heals to not be useless if Galio dont build any AP but of course i reduce the base healing so the numbers to not go crazy! (And for the ones who like AP galio the AP ratio once again is bigger)

Now lets go on the Taunt part and how that thing would work! i would give 3 examples and i hope you guys understand its pretty easy! So lets say we have a master Yi as an enemy and me as Galio i dont have Ulti so he ignore me with his ulti and go str8 to my ally champion and he start dealing damage if i put the bulwark on me and i activate the second effect all his damage from skills/items/auras/debuffs/CC would apply to me if he is on 500 range but he would be able to move but any damage he deal he would be dealt to me and his damage of course would be mitigate if as he was hitting me against my armor or MR! Now the CC part lets say Yi have a red buff or a btrk and use that things to slow my ally champs the slow and the burning from the red buff would still apply to me! Second example of AOE attacks! Lets say a VLAD use his ulti to all 4 allies of mine if the allies walk on me (500 range) and i activate bulwark second effect Vladimir ultimate would only damage me and not the allies!! Example 3 for DOT or Delay damage abilities! Lets say a ZED use his mark on a target First example: If zed goes in and i already at 500 range all the damage that he would deal from all his abilities and active items and the pop up from his ulti would only damage me (If the damage is enough it would kill me) Second example: If zed goes in and i am not there and he use all his abilities and active items when he mark a champion and then go back to his shadow and let the pop up from his ulti do the final blow if i enter at 500 range before the ulti pop up and activate W i would take all the damage from the pop up as if was the ally target but his damage it would be mitigated from my armor and MR so if he was about to deal 1000 damage pop up to the target if i have enough armor it would deal what ever damage i mitigate!

Righteous Gust(E) RANGE: 1200 (Up from 1180) COST: 50 / 55 / 60 / 65 / 70 down from 70 / 75 / 80 / 85 / 90 COOLDOWN: 16 / 14 / 12 / 11 / 10 Up from 13 / 12 / 11 / 10 / 9 ACTIVE: Galio unleashes a gust of wind in the target direction, dealing magic damage to enemies hits, and leaving behind a directional draft for 5 seconds which grants Galio bonus movement speed (Half for the allies) and heal (New effect) when they pass through it. MAGIC DAMAGE: Changed to 40/80/140/180/210(+80 AP) from 60 / 105 / 150 / 195 / 240 (+ 50% AP) BONUS MOVEMENT SPEED: 30%/40%/50%/60%/70% UP from 20 / 28 / 36 / 44 / 52% Heal: 5%/10%/20%/25%/30% Missing health (Ex: So once again i make the ability a bit better for Galio Support by buffing the support action but making it less powerful as a solo damaging ability because i add some new cool supporting effects! Now someone may say "But the new Speed and missing health heal is a strong for Galio" Yeah i buff the Move speed of the ability because i wanted to make it a bit easier for Galio to enter to possition to save an ally with his W or to make his combo with his Q to mark a champion and to be able to be in 4 seconds in place where he can ulti! but his allies still get a big move speed bonus (45% at max rank) it was 52% the old one so not a big deal! Now why the missing health heal? Well Galio is a guardian so he need to have tools to same and protect his allies but again the Galio player would need to actually think what to max in order to survive his current situation because 5% heal its not very good at lvl 14 if you let it as a last skill to max! but this heals is just numbers they can easily change my point is that it would be a cool to have this new effect!

Idol of Durand (R) RANGE: 600 / 575 (Same) COST: 100 MANA (Same) COOLDOWN: 130 / 120 / 110 (Down from 150 / 135 / 120) ACTIVE: Galio turns into a statue and channels for 2 seconds, halving incoming damage and taunting nearby enemies for the duration, which they cannot mitigate with crowd control reduction. Idol of Durand can't be cancelled by movement commands for the first 0.25 seconds of its duration if it strikes at least one enemy champion. When the channel ends, Galio bursts out of his statue form and deals magic damage to nearby enemies, increased by 10% for each basic attack he received while channeling, up to a maximum 80% increase. If the channel is canceled or interrupted, Galio deals magic damage in a smaller radius. While channeling, Galio can cast Bulwark (But only the first effect Galio cant use the second effect of the ability while channeling idol of durand if galio use the second effect of Bulwark the channeling would stop and effect from bulwark would take place )and use instant cast actives, such as Ignite. Marked champion with Resolute Smite on them they would recieve extra 20% bonus damage from the allies but not from Galio and Idol of Durand MINIMUM MAGIC DAMAGE: 200 / 300 / 400 (+ 60% AP) (Same) BONUS MAGIC DAMAGE PER HIT: 20 / 30 / 40 (+ 6% AP) (Same) (Ex:His ulti is pretty much the same just the Cooldown it got a bit better and of course the skill explanation for the new effect for the marked champions!)

So this is my idea for a new Galio what you guys think?

Edit: I forget to put "Good" option on pool oh well if you think he is good type good as a comment :P

3 Comments

The Mighty Flea1 votes

Don't mess with Galio. He is already very strong but very underrated. He is the BEST champion to fight against burst mages like the dreaded Veigar.

Merkel x Tsipras1 votes

bump

Lugg1 votes

I think Galio is great right now. Riot just needs to balance the other mids.

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