A rework for Kalista

Bârd··2 votes·2,274 views

Passive: Martial Poise

Kalista cannot cancel her basic attacks. Basic attacks do not interrupt Kalista's movement. Kalista's movement speed is increased by 10% while winding up an attack.

Q: Pierce

Unchanged

W: Harrowing 100/90/80/70/60 second CD, 90 mana

Passive: When a champion dies after being damaged by Kalistal, enemy champions near her slain foe lose 10/15/20/25/30% of their armor and magic resist for 5 seconds.

Active: Kalista temporarily resurrects a targeted fallen ally, allowing them to fight on for 5 seconds. Resurrected allies cannot cast their ultimate abilities.

E: Rend

Unchanged

R: The Pact/Fate's Call 160/140/120 second CD, 100 mana

The Pact: The first time Kalista uses this ability, she uses it to choose an ally anywhere on the map. Designate them as your Oathsworn for the remainder of the match. Cannot be done in combat.

Fate's Call: Kalista calls upon the power of the pact.

  • Self Cast: Kalista calls her Oathsworn to her side, wherever they are. Can only be done while the Oathsworn is out of combat with champions.
  • Oathsworn cast: Kalista steps through the mist to join her Oathsworn. Can only be done while Kalista is out of combat with champions.

When a champion is transported by Fate's Call, they are rendered invisible and untargetable for 2 seconds, but are also pacified.

4 Comments

CaptainAntiHeroz1 votes

I like

Center of life1 votes

I read this and I see support kali, and I kinda like it.

Wordz8 for Jesus1 votes

Personally, I have an idea that would be simpler than a whole rework, just a buff, that isn't to her skirmisher solo style nor 2v2, just her zone threat.

I was thinking increase the duration of the Rend stacks remaining in targets to 6 seconds, while she isn't basic attacking them.

  • Compare Xayah's feathera on the ground
  • (admittedly Xayah can't refresh the duration, other than putting down new feathers)
  • I'd be fine with the duration only applying to only non-champions too.
  • (Actually just to be safe could also exclude Baron & Dragon, since Riot wants to nerf her objective control)

and give Pierce, an execute/bonus damage against non-champions

Goal: Kalista she stacks up on minions and gets some damage threat zone control. These buffs would open the window of time of her threat existing longer.

How this could go badly: Pros use Pierce to steal enemy jungle camps faster.
Or the window might be too big, since don't have to get minions as low, nor auto to refresh killing the trap set up minion.

But I am trying to aim this at low elo. For the people who have trouble figuring how low a minion has to be to Pierce through onto an enemy, and those that have trouble timing when Rend will expire, but in that cause consistency might be better.

Edit: I guess this is increasing her boom opportunities, rather than power.

More from Gameplay

More by Bârd