Riot leave Gangplank Alone!

Dread Nacht·8/24/2015, 1:35:13 AM·1 votes·1,710 views

First you guys come up with an awesome backstory for Gangplank, then you kill him for a week, then a few days later riot kills him again for another week due to a bug, and now you're planning on killing him again through weakening his most influential part of his kit. At this rate you're going to have to allow gangplank to stack dead man's plate because you're loping off his other arm.

Of all the reworked champions, Gangplank is arguably going to be the worst one of them all in this inevitable bruiser/assassin meta, especially when mordekaiser's winrate has been climbing once everyone started to understand how to play him in this new meta (hope your other lanes win so you can catch up via becoming a dragon-bot and then 1-shot the carries when your gold advantage is high enough through securing objectives).

The only champions Gangplank's barrels pose a threat to are also the champions who have the easiest time avoiding it via destroying the barrel or using one of 20-30 league of mobility abilities. Ever try to set up some barrels against their adc/duelist type of champion? By the time your parley is in mid flight the barrel is destroyed, effectively wasting two abilities at once. Want to try saving cooldowns by meleeing the barrel? Prepare to get obliterated because Gangplank isn't tanky enough baseline to make any use of any armor items (especially after their nerfs).

After these nerfs what is Gangplank left with? Barrels that are only ever useful against adcs who can hit them faster than you can, so it's become a high risk-high reward to a high risk-medium(low) reward mechanic (similar to khazix's state, where he's only worthwhile to play when specific and unlikely situations come up). So we're going to have to go back to pre-rework Gangplank gameplay-wise because our E is going to be not worth using in all but the rarest of occasions.

Not to mention the most dangerous part of an explosion is the concussive force of the shockwave, which goes right through heavy plating.

Gangplank isn't that popular compared to champions like Fiora/Darius/Skarner/Garen/etc who have all been reworked in some way that makes them superior to their former selves (darius's Q now has counterplay, but now he can pentakill the entire team if he manages to kill someone with his ult due to max damage as opposed to having to build it up) But yeah, let's nerf the only one who's remotely close to being balanced so everyone can become flashy LCS players.

Riot please reconsider, only enemy teams oblivious to game mechanics are even affected by his barrels now, you're just giving them more room to make mistakes.

EDIT: Fiora's rework which came out at around the same time hasn't seen nerfs of this magnitude despite being infinitely more useful/durable/dangerous than Gangplank.

EDIT: origen played Gankplank and he went 3/3/3 and their team lost, yet people say he's OP when a player who is arguably better than all of us struggle to keep a positive kda despite his "safe" early game

17 Comments

Irelia Bot8/24/2015, 1:53:47 AM4 votes

That barrel is way to good for zoning and the fact that it makes buildign armor agisnt him far less effective is a bit much.

I am seeing people maining GP and easily having a 65%+ win rate with him. He is safe early game, has a global ult, CC doesn't matter much against him unless it is chained. They are nerfign his barrel which is in fact his hardest zoning tool and it will still be a zoning tool after the nerf on the PBE.

Just be glad they are not taking my suggestion and adding a mana cost to it which would make it a more costly zoning tool to use.

Pretty Dhizi8/24/2015, 2:40:28 AM1 votes

15% loss of armor penetration won't change much to anything.

Don't be dramatic until you've tested it yourself. Tried it on PBE today, still chunks enemies like a motherfucker.

Erockandroll8/24/2015, 3:19:04 AM1 votes

Gangplank Gets 60% Armorpen on a fairly low cd ability. Considered to be ruined by a reduction to 45% Armor pen.

Yasuo Gets only 50% Armorpen on an Ultimate ability. Considered free stats, and dubbed the Feelo Samurai.