Nunu Rework Concept
Passive: Double Trouble Snowball Fight - attacking from range causes Nunu to throw snowballs at his target, the first of which deals bonus magic damage and slows its mark every 8 seconds. Magic Damage: 50 - 225 (+ 50% AP) Slow: 35% (+ 5% AP)
Willump Wallop - attacking from melee range causes Willump to smash his target, dealing bonus magic damage based on his max health. Magic Damage: (1.5 - 2.5% max HP)
Q: Nip Range: 125, Cost: 60, Cooldown: 12/11/10/9/8 Willump chomps on his target, dealing true damage to monsters and minions and magic damage to enemy champions, applying on - hit effects and healing in the process. True Damage Vs Non - Champions: 340 - 1140 Magic Damage Vs Champions: 50 - 150 (+ 4% Nunu's Max HP) (+ 6 - 8% Enemy Max HP) Self Healing: 50 - 300 (+ 50% AP) (+ 10% Nunu's Missing HP)
W: Warmth Wield Range: 625, Cost: 45, Cooldown: 10/9.5/9/8.5/8 On enemy cast - Nunu chills an enemy, inflicting a reduction to their movement and attack speed that decays over 2.5 seconds. On ally cast - Nunu warms an ally up, granting a boost to their movement and attack speed that decays over 2.5 seconds. _ Movement Speed Buff/Slow: 20%_ _ Attack Speed Buff/Slow: 45 - 65% (+ 10% AP)_
E: Snow Globe Range: 700, Cost: 65, Cooldown: 12/11/10/6/8 Nunu shields the target allied champion for up to 3 seconds, causing them to take reduced damage while the shield holds. Shield Value: 70 - 210 (+ 65% AP) (+ 2.5% Bonus Health) Damage Reduction: 30 - 55%
R: Absolute Zero Nunu channels for up to 3 seconds, summoning a blizzard around him that reduces enemy attack speed by 25% and movement speed by 50 - 90%, increasing over the duration of the channel. At the end of the channel, enemies in the area take magic damage based on how long Nunu channeled the storm. Minimum Magic Damage: 70 - 200 (+ 30% AP) Maximum Magic Damage: 500 - 1225 (+ 250% AP)