I'm tired of being outdamaged by fucking tanks, no matter what fucking role I'm playing.

Aatroxs Legacy··3 votes·1,070 views

Unless I'm playing Vayne! Woohoo you fucking retards, why is it so fucking difficult to just make them tanks and give them no damage? "Oh but you see then no one would focus them", yeah isn't that the fucking point? To make it to where you're supposed to focus a carry? Not be threatened by the 2/7 fucking Maokai when you're a 11/4 fucking ADC? Honest to fucking god you guys crack me up.

8 Comments

321503 votes

If you play adc then there is no reason for you to complain. You are playing the most overpowered role in the game and complain about other roles. Pretty funny.

Johnny Lunchbox2 votes

I believe there is an optional patch they released to fix that, called "git gud". Apply it evenly across your positioning game, teamwork, and temperament for maximum effect.

Jamaree2 votes

This was a thing way back in the day, people complained.

Anadanament1 votes

I have the same thoughts on this. If you're a tank, your purpose is to soak up damage, not to deal damage. The fact that any tank can delete anyone shows there's something wrong with the inherent design of the class, or that the class needs to be updated. You're clearly not a tank if you're capable of deleting people.

Escheton1 votes

{quoted}

I have the same thoughts on this. If you're a tank, your purpose is to soak up damage, not to deal damage. The fact that any tank can delete anyone shows there's something wrong with the inherent design of the class, or that the class needs to be updated. You're clearly not a tank if you're capable of deleting people.

yes, the problem is that soaking dmg isn't really an option like it was any more. Before, you could engage, get a good rotation off and set your team up for a winning fight and depending on if the enemy team was backing off or hard engaging you could walk out and support from the backline with low health, or hard commit and get 1 or 2 rotations off as everyone chased and engaged. Nowdays you go in, and hope you assisted enough damage in your engage half rotation as you are blown up to watch a winning fight from greyscreen.

Anadanament1 votes

That's very blatantly pointing out the issues with tanks - despite being in a tank meta, we're seeing tanks being blown up at full-tank status and simultaneously doing far to much damage at the same time. So it seems that their damage needs to be toned way down, and then their tankyness be buffed.

Johnny Lunchbox1 votes

I would point out the old Taric (not the one that was replaced, but the truly outrageous monster that he was at the start), with a 3-second point-and-click stun, with a monster of a heal, AOE armor shred, and an AOE buff to AD & AP to boot.

That's the sort of thing you get when you decide to balance tanks away from damage. Either that or a meta where tanks are literally useless (because it's very hard to physically 'block' someone using unit collision), and everyone just rolls glass cannons and you basically get URF mode. Balacning is give-and-take--if you made a hard-and-fast rule that tanks don't do damage, everything else would need to be dialed to eleven to keep them relevant... and you'd probably be right back here complaining about how WHY DO TANKS HAVE SO MUCH F'N CC ITS TOTALLY BUSTED I GET STUNLOCKED FOREVER, because the problem isn't that tanks are too disruptive, it's that you're playing your glass cannon like a bruiser.

If you want a legit solution, I'd say spend a month playing just bruisers, and pay attention to how the ADCs whoop your ass. By positioning, kiting, and working with your team, you should be able to easily keep a safe distance and kite out most tanks.

And also buy wards and actually use your trinket.

Raeyxx1 votes

As a midlaner who favors mages, I feel you so hard on this one. Half the time, I feel like I have to bring Cho to midlane to win these days. How messed up is that?

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