Ah yeah, the 5 stacks, that even together have less base heal than the old version had.
But hey, now you get % max HP so its all fine, no? Only problem is, you will only feel this changes mid to lategame, where your tiny teals barely matter anymore.
When you manage to pull of awesome 250 HP heals, the ADCs already deal like 1k+ with a singel Auto.
And lets not forget that the ability became even worse when behind. If your team isnt winning already and ypou cant just dash into fights and hit people, the cooldown of the heal now went up from 45 seconds to 75 seconds.
For a crappy heal.