RIOT Logic: "Hey, remember that useless heal from taric that people only put one point in?"

Raoul··1 votes·779 views

Lets keep it a shitty spell, but make it so that its even more useless with one point.

That will force people to level it! We are so smart at fixing useless abilities.

8 Comments

CrazFight 4 votes

Taric q is actually pretty insane , getting a 5 man heal in a perfect scenario sounds dank.

Zelorxon1 votes

In which scenario people don't run away from your heals only to insult the shit out of you because they died? Are you from challenger in korea or something?

OurLestrade3 votes

I'm just in it for the mana regen and stronger E. Actually being able to use abilities in lane for a change will be fun.

Raoul2 votes

Ah yeah, the 5 stacks, that even together have less base heal than the old version had.

But hey, now you get % max HP so its all fine, no? Only problem is, you will only feel this changes mid to lategame, where your tiny teals barely matter anymore.

When you manage to pull of awesome 250 HP heals, the ADCs already deal like 1k+ with a singel Auto.

And lets not forget that the ability became even worse when behind. If your team isnt winning already and ypou cant just dash into fights and hit people, the cooldown of the heal now went up from 45 seconds to 75 seconds.

For a crappy heal.

Dunal1 votes

You're forgetting that:

  1. The previous heal had such a huge cooldown to get to 3 stacks, even with Bravado procs. The new one only needs Q > AA AA > W/E > AA AA to get 4 stacks again.
  2. Max health scaling instead of bonus health is huge. You're gaining 15 HP per stack off of base health later on, which certainly helps to make up for the loss in base healing per stack. This is 225 base heal at level ~13 or so with max stacks. Old heal was 180 base healing with a longer cooldown and high mana cost.
  3. The cooldown to actually use the ability in the first place (regardless of stacks) is low enough to the point where you can permanently keep your passive up to lower your other CDs even more and dish out more damage. With rank 2 Q you can spam it indefinitely with decent healing.
  4. Mana efficiency is better at higher ranks (combined with higher base MP5).
  5. Rank 1 E is a lot better now, so you can level heal early with little sacrifice.

The ability is possibly weaker at rank 1 but it's better for Bravado procs considering the non-existent cooldown. Just isn't mana efficient. The ability is better from rank 2 onward due to lack of any downtime for similar healing. You get rank 2 Q at level 3 or 4 at which point you can start piling on the sustain and have consistently huge AA strength in an all-in (keep mana levels high beforehand so you can spam to infinity when a fight breaks out... you'll win).

It's extremely strong now overall. And considering the huge buff to rank 1 E... his early laning is much better now. He may even be viable top lane in some match-ups.

Heal is ridiculous later on into the game. A cycle (with rank 4 Q) of Q > AA AA > W > AA AA > Q > AA AA etc... is bonkers.

C9 Squeeky 1 votes

WTF are you talking about, the heal got buffed thanks to having up to 5 charges and the change to scaling ratio. You EU players are something else.

I Love Thresh1 votes

It's just here to proc his passive, that's it

TyrekGoldenspear1 votes

I love it when people make incredibly sweeping assumptions about an ability or champ the day they are released or changed.

A day isn't enough time to get used to or play around changes.

More from Gameplay

More by Raoul