Why Azir Nerfs are Unnecessary

GorillazNtheMyst··0 votes·1,067 views

So about these "extreme" Azir nerfs on PBE right now. There are several reasons why I'm a little disgusted by them.

Riot, do you even play Azir? In 5.3 you nerfed to crap a huge paradigm of his kit: range. One of the main things that makes Azir Azir. It was so bad it made the champion useless even with his knockup and shield that you're now considering nerfing, and so you had to apologize for the nerf in the patch rundown for 5.4. IT WAS THAT BAD. So why would you now think that nerfing any of these other core aspects of his kit (his CDR scaling, E ability, and Q damage) is going to be better and healthier for this champion? Instead of addressing the ACTUAL issue with Azir that it seems to me people dislike - early game harass and damage (BS imo, look at Yasuo and Cassiopeia) - they want to just nerf everything else about him that makes him function. Nerfing the CDR passive is actually hugely problematic because now you have no real incentive to build CDR which you absolutely require for your sustained damage kit - another core, central concept to this champion. So if you change this aspect of his damage output you should probably give him more burst so that he doesn't just sit in the back line and slowly rot as his team blows up in front of him (OH HANG ON GUYS COOLDOWNS). But wait, you guys want to possibly nerf his Q damage more. So scratch that idea. Just please don't give us joke compensation like 2 AD as you did last time. That was literally insulting.

Azir is already really hard to play. This is pretty universally accepted, except by people who have never played Azir (usually those who complain the most about him). Perhaps this is why lowly me in Silver V never see anyone attempt Azir besides myself. And usually I'm the only one who can carry a game with him, maybe because I've put in hundreds of games with this champion since his late release. (Oh yeah, that happened too) I hear all the time people saying that Azir is only good for people who take the time to really learn and practice him, and that those people tend to have a high winrate with him. So how does that translate into "Let's nerf the piss out of him again"? (Because let's be honest, the only nerf here that would be tolerable is the Q damage, all other suggested nerfs are absolutely devastating) Doesn't that mean he's working properly??? I thought that's what Azir was supposed to do: carry games. He is a "late game hypercarry" after all (Rito's words, not mine). So if people who are skilled with Azir are carrying games but people who aren't skilled aren't carrying games yet, how is that a bad thing? I don't know, it just frustrates me to see them basically untouch Ryze's super broken perma root when he's the easiest mage in the game, but then even consider nerfing the crap out of Azir who is barely played well by anyone who isn't Easyhoon, Faker, or Pawn. Like... I don't get it. If anything, I feel he's undertuned in some ways and still needs QoL buffs for those of us who are either A.) not gaming gods, or B.) Asian (read as, "gaming gods")

Who is paying this balance team this season anyway? WHAT ARE SOME OF THESE CHANGES??? And why all the hate towards anything good in midlane this season? I'm still fairly new to the game (I started playing around when Azir was released) so maybe I just don't get that either, but it seems to me midlane in general has received tons of hate from the balance team this season.

11 Comments

Malix Farwin3 votes

He isnt nerfed and the pbe changes are high experimental so i dont see the need for this thread

leokhmetal1 votes

As the PBE'S purpose, is for feedback, to see how the people react, and the PBE testers feel the changes, as necessary or unnecessary. There is need to have a thread as for everything else.

I personally think that the Q damage nerf, is a nerf to his laning phase, which isn't already the best compared to, Nidalee, Zed, Viktor, Vel'Koz, etc. Azir's early game is just bad, the reason people are asking for nerfs to his damage is cause of their lack of knowledge playing against Azir.

Another reason this nerf might be because of, is his win rate. But we must note that the high win rate with Azir is mostly at Diamond+.

So for me, this Azir nerf, even if it's on the PBE is unnecessary, there are other champs that need a nerf more desperately.

xJLx MCHammer2 votes

Azir is a champ who is oppressing because of his kit. He is quite mobile and scales insanely into late game.

i think it's absurd you think that the difficulty of a champion should be that they should be left op.

Not to mention, this is a 10 dmg nerf, 10

GorillazNtheMyst1 votes

[{quoted}](name=xJLx MCHammer,realm=NA,application-id=3ErqAdtq,discussion-id=GfuxIM6x,comment-id=0000,timestamp=2015-07-10T01:00:57.138+0000)

Azir is a champ who is oppressing because of his kit. He is quite mobile and scales insanely into late game.

i think it's absurd you think that the difficulty of a champion should be that they should be left op.

Not to mention, this is a 10 dmg nerf, 10

They've nerfed his Q damage enough. It already doesn't scale well and has a high mana cost early on. And yeah, I feel that high risk champions should have a higher reward than low risk champions, sorry.

xJLx MCHammer1 votes

{quoted}

They've nerfed his Q damage enough. It already doesn't scale well and has a high mana cost early on. And yeah, I feel that high risk champions should have a higher reward than low risk champions, sorry.

what? azir is designed to be a aa champ that is based on ap

it's not his q

deal with it

your opinion of high risk and high cap is bad. oriana, zed, cass, viktor all require much more "skills:

GorillazNtheMyst1 votes

[{quoted}](name=xJLx MCHammer,realm=NA,application-id=3ErqAdtq,discussion-id=GfuxIM6x,comment-id=000000000000,timestamp=2015-07-10T01:29:52.914+0000)

what? azir is designed to be a aa champ that is based on ap

it's not his q

deal with it

your opinion of high risk and high cap is bad. oriana, zed, cass, viktor all require much more "skills:

What do you even mean by "It's not his q?" The q nerf is the most tolerable of all of them, I'm pretty sure I said that. It's everything else that is bogus. And yes, Azir is considered pretty universally by professional players to be a very difficult champion, if not one of the hardest for midlane right now. You can't convince me Zed is more skill oriented or Orianna. They're all tricky to learn champions but Azir requires literally hundreds of games to get right. Maybe you should try playing him or learning him before you just bash everything I have to say about him.

DrCyanide2 votes

We don't even know that the Azir changes are going to be! Go back to yesterday's PBE and read the footnote!

GorillazNtheMyst1 votes

{quoted}

We don't even know that the Azir changes are going to be! Go back to yesterday's PBE and read the footnote!

I know they aren't necessarily happening. But why would you even think to try these as solutions?

Tract1 votes

He needs the knockup, its his only actually dependable defense, besides that the nerfs arnt bad.

GorillazNtheMyst1 votes

It's also important to add that the knockup/shield on E are mandatory if Azir-sec is going to remain a thing. Otherwise it'd be a waste of effort. Azir lacks kill pressure statistically, and nuking his E will diminish it even more because it's his only way of really locking down kills. People can just walk around your wall (which they do) but they can't walk around a knockup. Why would this move even do damage if it isn't safe to use? Using it would be instant death with Azir's crumby health pool. People also don't realize how usually difficult it is to even GET the knockup off in the first place. The enemy has to usually be either engaging on you or nearby via teamfighting. If you get rid of the knockup Azir has no safety for insec. If you get rid of the shield Azir gets instantly shit on by every single assassin because he can no longer protect himself when they engage on him. And let's be real, that shield isn't like a Tahm Kench shield that is broken AF. It's pretty squishy because Azir has one of the lowest base health pools in the game, so... Not sure why people feel so strongly that this needs to be nerfed. You can E people all day, you can still die and get outplayed pretty easily from misusing it. Especially if your summoners are down.

B3ER1 votes

Honestly, anti-melee champions can go fuck themselves. So I really would not mind seeing Azir and Cassio get dumpstered.

Regards,

Junglers

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