Soraka's Rework needs some tweaks.

JimmynatorB·9/25/2014, 5:07:38 PM·3 votes·744 views

I think the new soraka is a good bet in the right direction, but unfortunately she is not perfect:

Laning phase:

  • Great improvement. She has some counterplay and she isn't insanely boring to play against. Her heal is a bit too powerful at level 9.

Late Game:

  • You die. Every single time. And you don't get to save allies so she feels like free gold. She needs a way for her W to scale better into the late game so she can feel good sacrificing herself to save someone.

Starcall (Q):

  • That particle makes no sense. Why is it slower the further away you aim it? Isn't it falling from the sky? Change the ability name if you can't come up with something to explain the travel time. Also the sweetspot is just completely unnecessary as you are mostly using it to heal, not to slow or deal damage. It makes the ability overly complicated.

1 Comments

Shiny Reshiram9/26/2014, 8:20:54 PM1 votes

Laning Phase- She always had counterplay, it was called baiting, proper timing, and not being bad at engages (which yes I can be so I don't seem like I'm being elitist, died to Laneraka before, usually beat out her late game). You know whats more boring? the same laning match up types every game.

Late Game- 100% agree with this, the fact that her heal uses health I can live with, but being 10% max cost and only a flat heal amount makes her a squishy no matter how much health you build, and thats wrong.

Starcall- They have the backwards belief that every support player secretly dreams of being a mid laner. Why would they take zyra, annie, and those others to support if they didn't all dream of 'tons of damage'? it's totally not because they nerfed all the supports. Totally.