Why Caitlyn is always nerfed when she is pratically one of the worst marksman in the game ?
Let's be real, except her range, she has nothing. She has a good dmg in early game but you have to get feed on your opponents, otherwise you are useless in mid game and you aren't the best adc in late.
Most of her dmg in early come from her spells. The Q has a decent dmg but once mid game come, this spell is useless.
Her ulti is useless most of the time because it's a range finisher who can be blocked + don't forget most of time, the target survive with 50-100 hp left. Freaking annoying.
Playing Caitlyn is like playing with a champ who have 2 spells and aa.
Her traps are useful but too much nerfed. Does Riot really needed to make them very visible on bush ? I mean, if lol players are blinds to go in, that not Caitlyn's players problems, so i don't see why you nerf Cait like that on a spell that even a bronze 5 could dogde with a little bit of intelligence.
- you nerfed her interactions with Runnans because she was op but in fact, she was only viable (because when you play with 2 spells in late game, you need to have good attacks to compensate at least).
She has no range now, everyone can get a
and have more range. Don't forget every assassins who have dash with bigger range than her AA, what can you do ? Nothing.
A Tristana will be able to escape by pressing R and W. Vayne has her ulti + Q + E... Caitlyn can use her E but that not enough. A Kha'zix will kill you even with this spell. Caitlyn range is annoying in early, after it's just ridiculous. You better have more mobility than range.
Look at Xerath, this guy have a good range but zero mobility. Most of Xerath die 10 times per games because the champ is not safe and is not good. Xerath is weak vs mobility champ (which you meet at every game).
You better take Jinx instead of Caitlyn because even if Jinx dont have escape, she has more range, more dmg. I see somes Jinx use minigun and press AA and makes Pentakill because it's so op. That what you call Hypercarries.
All hypercarries are better than Caitlyn. Tristana, Kog'maw, Vayne, Jinx, Twitch are matchup that Caitlyn can't fight because they destroy her and it's not her range who will save her from them.
Why Caitlyn matchups sucks :
Vs MF : It's lost, MF is better on teamfight, on trades... Can beat her on poke but her's deal more dmg. + She has more mobility (it's better to have + 70 ms than have a little dash, honestly).
Vs Jinx : It's lost, Jinx is the counter of Caitlyn. You can't win on range, on dmg, on nothing. And if you feed her, the game is done.
*Vs Twitch : Okay, Twitch may be one of the easiest matchup for a Caitlyn because he is weak on early. You have to poke, poke poke and never let him farm. That still a lot of job to do but he will still win mid and late game because it's an hypercarry.
Vs Vayne : Let's be clear : Caitlyn is NOT vayne counter ! Riot buffed Vayne many and many times and now, at lvl 6, Vayne can pratically kill a Caitlyn. First she can dogde the Q, if she isnt stupid, she won't go on the W, and your little dash is not enough to escape from her.
Ok you can poke her but without a good support, it's not win ! Also if she isn't bad in game, in mid she will be better than Caitlyn.
VS Xaya : If you expose to poke her, she will use her E and feather. She has better trade, dmg and her ulti will be more useful to survive than your E. Hard MU.
Kog'maw : You can win early but if you don't put him 0/10, he will came back and you will be useless.
Lucian : He has more dmg than you, and he is pretty fast and dangerous. You past most of the game to stay safe than try to poke him because his combo is pretty annoying.
Ezreal : Ezreal is the best matchup for Caitlyn, because he is only made on poking while you have poke and burst. He can't push very fast, he don't have big range, big dmg... Ezreal is probably the only adc where you can have advantage all the game with Caitlyn.
Kalista : She is never played on my elo... I think Cait may win vs her.
Kai'sa : Kai'sa need nerfs to be actually a fair matchup for a lot of adcs. She has too much dmg...
Tristana : Too much safe, Tristana will never dies, she will be better than Cait and she will have better range.
Sivir : Free mana regen from your trap, better at depush, better mobility who will make the advantage of your range dissapear because Caitlyn is very slow and when you have 5 people runnning at 620 movespeed toward you, you can't really escape.
Ashe : Annoying matchup, she has a good range too, she don't have escape but her ulti can be a fcking cancerr. Also, she is impossible to trade for a Caitlyn. She will melt your teammates with her Q in few AA while you will do small dmg.
Jhin : Annoying, i don't like Jhin, i don't understand why riot created this champ. He has more dmg anyways than Caitlyn.
Draven : Okay you can poke him and you are worth it because you are ones of adcs who can survive vs him. But survive don't mean "win". You will never be able to match Draven powers. He is better on teamfight.
Graves : He is played jungle so IDC about him. He looks like a good matchup for Cait because he has a really limited range and Graves dash can be countered by Caitlyn dash so you are safe from him.
Quinn : Quinn is played at top, so IDC. Every quinns are a pure pain when they are feed and gank you every 2s while you top laner shiit on him because he can't do a thing.
Corki : Played at Mid... Saldy because it's one of matchups that i liked because Corki is easy to poke, he don't have that much dmg...
Yasuo : Yes, i saw Yasuos played at ADC role. It's freaking annoying. The windwall make you useless. You don't have enough mobility to escape from him...
I may be overreacting because i love Caitlyn so it's sure im not neutral but i feel like she would need more firepower. If you don't buff her Early, then buff her late or her mid.
When i see Lucians, Kai'sa or Jinx, i wonder why riot nerf Caitlyn. Why ? She has nothing more compared to them except her range. And somes champs can have a better one (hi Tristana, hi Jinx...).
**If she don't win early, is useless. She plays with 2 spells, her W and her E. You play with 2 useless spells in mid late while others adcs plays all with 4 spells. **
How you can nerf and nerf her just because in lvl 1, she can poke you ? That's her job and it's pretty hard to poke correctly, without taking minions dmg, with the other adc who will try to defend and ripost...
**Poke correctly is a matter of skill. And it's should be rewarded ! You shouldnt nerf Caitlyn because people hates her poke because it's hard to poke correctly with her. **
People have to be patient and survive trought early. That all. Is this hard for a Vayne to survive until 6 from a Caitlyn ? After 6, she won. So it's normal if she is getting destroyed before.
That like Teemo in top lane vs Nasus. It's normal that Teemo destroy Nasus in game because he is made for poke. But in teamfight, he is not that useful and mostly, teemos aren't a problem because they can't do a lot in teamfight, they can't really push...
If you make others champs better than Cait on early game where she is supposed to kick asses, how can she be useful ? She can't do her job.
meta. To compensate for her loss of the crit multiplier, they buffed headshot, her Q.
, had a
, and ran from a Caitlyn because she had other champs behind her, and although it took her about 20 shots to kill me (because Randuin's decimates the crit damage), she stuck to me like glue.