Regarding Plans for Kha'Zix, From a Kha'Zix Main

Weathered··3 votes·523 views

https://i.gyazo.com/8cfdca123f8b3f0ffc4acefe8c99df91.png Here is the full legnth post and its context

I'm a plat Kha'Zix main, but my normal mmr as of this post is in the top 2.3% (I am usually matched with Diamond to Challenger). I'll try to dissect this post and my opinions for the time being.

"Evolution is a cool concept, but it seems like there are just optimal choices. We want each of Kha’Zix’s evolutions to feel unique and worthy, so that Kha’Zix players feel empowered to adapt their character to the current game state and their own play style."

In a sense of game play, this is mostly unavoidable. There are definitely ways to promote decision, but with any competitive environment the best options will always emerge. That being said, people can agree that there currently is a wrong and right way to evolve. Personally, I'd like to see more emphasis on the removal of pinks revealing stealth and the outplay potential of his R evolution. His W evolution has a large amount of AOE poke that doesn't really fit his kit. I also want to point out that you are saying that you want players to be able to adapt to both the current game state and their own play style. I really want to see what you guys can do with "their own play style", because it feels very promising for some polarizing Kha mains to emerge with strategies.

"Between his jump and his stealth, Kha’Zix has a lot of ways to stick to a target. Kha’Zix should be popping in and out of the fight and chunking you each time, then finishing you off."

This is what intrigues me most. One of my most favorite parts of Kha's thematic is his ability to orchestrate his movements from the air and fly around a team fight picking off those who have bad positioning. Using other low health players in order to quickly move towards key enemies is a beautiful thing both in its ability and the way it looks. This comes with a warning though. The idea of "popping in and out of the fight and chunking you each time" can be dangerous for how he works. Lengthening his windows of damage puts him in danger of telegraphing his movements too much and can attract other team members to the once isolated target.

#I understand his changes will be no where near game changing as he is a small rework focus, but as his main I still wanted to talk about my thoughts. I'm thinking of doing a similar post for Shaco, as I used to hardcore main him. What do you guys think?

6 Comments

MunchCrunchLunch1 votes

i dont understand how will they do that. jump in and out chunking you lol? when any mage at level 6 can 100-0 squishies? lol. god only knows what riot plan is

Weathered1 votes

There are still things like Maw available, and his ultimate will no longer be able to be seen.

MunchCrunchLunch1 votes

because maw is gonna save you from annie or anivia.

Pierce The Veal1 votes

I think his ult eveolve should make him switch his ult to the stack system, then his ult will actually be worth evolving.

I want his W to be able deal more damage if multiple projectiles hit the same foe.

And I think his passive should be changed entirely. It's cool and all but it really doesn't fit him. I was actually thinking of making him another of the infinite stackers. Like, after killing a champion he absorbs 5% of all their stats if he channels over them and "consumes" them. Even base stats would work. But that's silly I know. I was just thinking it would be cool to make him consider taking more of a risk for some extra reward.

You know what would be cooler, but a lot of work? Make the first evolution influence all of his future evolutions. Evolving Q first will make all his other abilities give more damage on evolution. Evolving W first will make all his other evolved abilities either have some more range/heal/aoe. Evolving E first would make his other abilities make him more mobile (Q gets a short (100 range or so) dash) W speeds up, etc. Evolving R first would... Well uhm idk about this one. Make using his other abilities give him a short stealth (0.1-0.5 s) after all his abilities?

Weathered2 votes

{quoted}

And I think his passive should be changed entirely. It's cool and all but it really doesn't fit him.

I'm going to have to disagree. His passive is the core of why lane Kha'Zix is viable, and I don't want to see alternate play styles killed. His passive auto counts as two procs of Thunderlords, and is the main trading mechanic. Also, it synergizes really well with his ult and can really turn a fight if you can play around both his ult and bushes (ie flashing into a bush to get a burst on an auto).

Pierce The Veal1 votes

{quoted}

I'm going to have to disagree. His passive is the core of why lane Kha'Zix is viable, and I don't want to see alternate play styles killed. His passive auto counts as two procs of Thunderlords, and is the main trading mechanic. Also, it synergizes really well with his ult and can really turn a fight if you can play around both his ult and bushes (ie flashing into a bush to get a burst on an auto).

I know :/

I really like lane zix too. I basically don't jungle Kha'zix. I just wish his base AD wasn't lamer than even all the ADCs.

Do note that that was only one of my suggestions, however.

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