when are you going to start working on azir?
i do see that there have been some bug fixes. but beyond bug fixes, when are you going to start tweaking his abilities so that he's a playable champ? and by playable, i mean useful for other than endgame.
i do see that there have been some bug fixes. but beyond bug fixes, when are you going to start tweaking his abilities so that he's a playable champ? and by playable, i mean useful for other than endgame.
He is useful before end game. You simply haven't figured out how to play him yet. He is by far in my personal opion the hardest champion in the game to master. However you are right he needs more than his bug fixes. He has a great mechanic skill set that requires flawless useage to be effective. I believe he needs an update to that whole skill set to give him a more.... how to say this... Fluid feel. As he currently stands his abilitys simply do no flow fluidly its more of a bumpy road, that I pray in time Riot will mend. Many Players new to him fail, even pro's (there are various videos of Pro's failing hard trying to learn him, they are a very good laugh). While being hard to learn is not a bad thing, I feel that being this hard to learn turn's people away from him. Azir can 1v3 and win, when free of bugs and played perfectly. Sadly most of the time even if played perfectly he will lose 1v1 due to bugs/glitches. My advice to you is to play him more. He is not a DPS champion dispite what people say. In my personal views there is no such thing as DPS in LoL since fights don't normally last more than 3-4 seconds. Build him as a burst mage, your soldiers only need to get a Q in plus 2 AA(4-5 early/mid game). If you need more to kill an enemy your not playing him right.