Garen is The Defensive Juggernaut

RedFire2055··1 votes·2,555 views

Guys i got a fantastic Idea. Everybody are asking for a Steroid Mechanic to make Garen like all others Juggernauts . Do you want know what i think? Why Make Garen like all others when Garen is one of the most Iconic and Unique champions of LoL. Garen is the might of Demacia , he should lead the charge , so why not add to him some Team Utility tools?.

Here we go.

When Garen use his Q , his near allied champions (the range should be low) gain the same amount of Movement speed that Garen gains. In This Way Garen can Lead the charge of his allies and be usefull in lategame to help engage others or to give the allies a way to peel themselves with positioning.

When Garen use W he gain a shield for 1 second . In that 1 second Garen can parry on hisself all the projectiles incoming in his hitbox , like the Braum Shield but Garen will take all the dmg incoming . In this way Garen can be a true frontline and peel for his allies ( maybe it will be played in competitive like toplaner) . Garen is a good-heart man and in the lore he puts other before himself, so this also would be added to his kit and it will make him more unique and more Garen.

The E will shred the enemies armor like now , maybe reduce the number of ticks from 6 to 5 . Remove the Extra ticks from As and add an As Scaling on Ticks Dmg and a lvl Growth of Number of ticks . It should start at 7ticks from lvl 1 and take extra tick at 6,11,16.

The R should do less Flat Pure Dmg anyway , it s an execute , he must work on enemies with less than half life.

The Passive should get a reduced cooldown after lvl11 from 7 to 5 seconds and at lvl 11 be blocked to 8% MaxHP regen .

Yeah , in this Way Garen will be the unique Defensive Juggernaut of the Game and it will be also good from early to late game in a versatile way. Early with his dmg and sustain, Midgame thz to his powerspike and lategame thz his utility and Tankyness. In the While he will result a good New Players Champion and a the same time he will be a great champion to master. Ofc all those changes must be balanced around stats but at the same time Garen finally get some tools to stay a the same lvl like new champions and like other juggernauts but in a different and an exclusive way , The Demacia Way.

20 Comments

BigFBear7 votes

Juggernauts are selfish champions with more simple kits. Supportish doesn't fit them imho.

RedFire20554 votes

But Garen is a Demacian Juggernauts he puts others before him and more important there so many champions selfish and Garen need more things to be viable high elo and balanced at low elo.

Yets42402 votes

Juggernauts are just bulky melee carries. There are plenty of examples of other carry archetypes with oodles of hard CC, utility, etc. If ranged hyper carries can have mobility, CC and utility on top of higher and safer damage than juggernauts, I don't see why jugs can't have some team utility too.

ZephyrDrake4 votes

{quoted}

Juggernauts are just bulky melee carries. There are plenty of examples of other carry archetypes with oodles of hard CC, utility, etc. If ranged hyper carries can have mobility, CC and utility on top of higher and safer damage than juggernauts, I don't see why jugs can't have some team utility too.

Because then they wouldn't be juggernauts? Juggernauts by definition are bulky champions who have very limited mobility and utility in exchange they are able to deal insane amounts of damage and take just as much damage.

Their intended weakness is that they are kitable and don't offer much in terms of utility. Can they have some utility and some mobility? Yes. Their kits aren't going to be focused on those things and those are the first things to go whenever they are in need to be balanced.

Yets42402 votes

"Juggernauts are melee titans who relentlessly march down the opposition and devastate those foolish enough to get within their grasp. They are the only subclass who excel at both dealing and taking significant amounts of damage, but in turn they have a tough time closing in on targets due to their low range and extremely limited mobility."

-https://lol.garena.com/news/general--dev-blog-classes-subclasses

Nothing in RIOTs definition for juggernauts mentions a lack of or a weakness by not having utility.

Their stated weakness are: "A tough time closing in on targets" "Low range" "Extremely limited mobility"

Why should they as a class have only two strengths, and four weaknesses? They are already a class with more counterplay than any other, and fall off abysmally as one goes higher in the ranks, and see almost no pro-play presence.

ZephyrDrake1 votes

{quoted}

-https://lol.garena.com/news/general--dev-blog-classes-subclasses

Nothing in RIOTs definition for juggernauts mentions a lack of or a weakness by not having utility.

Their stated weakness are: "A tough time closing in on targets" "Low range" "Extremely limited mobility"

Why should they as a class have only two strengths, and four weaknesses? They are already a class with more counterplay than any other, and fall off abysmally as one goes higher in the ranks, and see almost no pro-play presence.

Ok... so what does utility provide? Other than resistance shred and things like silences what do all of the others provide? Better access to whatever target they want to reach. It'll just make it harder for people to get away and peel them off. How are you going to give juggernauts utility without them just becoming better tanks? Utility isn't meant to be a strength for juggernauts.

People constantly complain about Garen, Illaoi, Darius, Morde and so forth and so forth. Every single time a juggernaut becomes strong enough to do anything people whine and complain about them.

So if you can find a way for a juggernaut to provide utility that won't let them have easier target access and won't just make it a better tank by all means please let me know.

IMelchorI4 votes

so you want to make him a tank.

because all of your additions just add engage for his team and peel for his teammates.

why can he just not be a carry like the other juggernauts but in his own way?

RedFire20551 votes

He will be a juggernaut , but lategame it could be a good frontline istead be a rock .

IMelchorI1 votes

i think garen needs a power shift to give him more skill expression in his abilities.

maybe put more power into the w shield from his q damage or something like that.

maybe something like villainy back that makes him deal a lot of damage when he plays well. the only "problem" with garen is that he needs to be less strong at low elo but as strong at high elo (balanced) as he is this patch.

RedFire20551 votes

And that s why i added utility to his kit only when he is near allies .

Troll Slaiyer1 votes

ok. change his W to only give the bonus resistances that he stacks. he can only activate W when near allies, which will grant them and himself a shield based on his max hp. he sacrifices tankiness to give his team some tankiness with this change. it would be like a mini item 3190 .

RedFire20551 votes

This is a big nerf to Garen juggernaut

True Garen1 votes

As far as the first suggestion, useless during the early game anyway, but later Garen will often take Iron Elixer, which has similar effect.

And in the right match, especially at higher levels of play, Garen might even buy a Knight's Vow for one of his last items, which would provide some of the other effects that you mention.

RedFire20551 votes

The effects that i mention are mechanics not simple stats. Garen could block the ultimate of Veigar like Braum Does or Imporve allies in the right moment

True Garen1 votes

{quoted}

The effects that i mention are mechanics not simple stats. Garen could block the ultimate of Veigar like Braum Does or Imporve allies in the right moment

The items that I mentioned are ALSO effects.

Anyway, Garen is normally played in solo lanes. Most of these ideas would have limited application there, and be a waste of Power Budget. For the same reason that Garen doesn't take Guardian (unless bottom lane).

All of this is wasted breath. Riot has made it pretty clear that they don't listen to anybody's opinion on champion re-work ideas, especially Garen, and not even riste. Fantasy Rework Garen is a popular pastime, but don't kid yourself; it's mental masturbation.

RedFire20551 votes

I hope one day RiotGames will do the right thing to make LOL Balanced .

True Garen1 votes

More than any other champion, everybody seems to have their pet Garen Rework Plan. The last one was pretty horrible. It was reversed enough so that he's almost as good as he was four months ago. If you want these kinds of abilities, then play another champion.

Garen is still the tankiest juggernaut, excelling at surviving burst damage. (But not quite as good at it as he used to be, to be sure.)

RedFire20551 votes

Garen is what i writed , not what you're playing now xd

Posui Gart1 votes

When Garen use his Q , his near allied champions (the range should be low) gain the same amount of Movement speed that Garen gains

Sivir's ult on a <10 sec cd? Sure, why not.

When Garen use W he gain a shield for 1 second . In that 1 second Garen can parry on hisself all the projectiles incoming in his hitbox , like the Braum Shield but Garen will take all the dmg incoming

Why should Garen get a "Braum's E but better" again?

Garen finally get some tools to stay a the same lvl like new champions and like other juggernauts but in a different and an exclusive way , The Demacia Way.

Its not a "different and exclusive way", its a "we have to nerf his stats to add some supportish mechanics so now he can't lane at all"

RedFire20551 votes

The Q is only for who is around him in a small area (near is E Dmg Area ) so it 's not near good like Sivir ult . Braum can litterally jumps to his allies , remove the dmg and block all the incoming projectiles for 5 seconds , my change is a skilled version that is good only if Garen is advantage and move in front of the dmg and can t block Brand R or MF R . Yasuo isnt a support but his windwall does better than Braum E but noone cares about that. In the end Garen powerbudget is untouched bcs all those things doesn t touch his 1v1 lane and more important make him viable when he is played in high elos.

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