Simple poppy rework. (Poppy mains pls read and give feedback)

BuzzinTate··1 votes·775 views

Q - Crushes? well damn it should shrink enemies and lower their defenses then instead of being a huge damage spike.

W - Wow this speed buff, cant imagine any other champs that have a speed buff. Lets turn it into a mini sion ult, like a charge, faster , shorter but not controllable.

E - Damn shes got a vayne like stun, if only she didn't have to walk up to an enemy to stun them. lets make it stun no matter where it lands with a lower stun duration and full duration if it hits terrain. Also, it can hit multiple targets like gragas rush, although only 1 is stunned.

R- Trydamere wannabee. Poppy ult is amazing so I don't want to change it, but I will.

Poppy selects an enemy, only that enemy can damage poppy. Every Hit poppy gets on the selected Enemy extends the duration of her invincibility to other enemies. (poppy can still be cc'd)

Q lowers enemy defenses and stacks, W determines how much it takes away per hit.

7 Comments

ShuffledPancake1 votes

Seems like a buff, or a major buff due to that ult. She doesn't need buffs only a Change. e stunning even if you fuck up? come on now.

BuzzinTate1 votes

It's a small buff early game (because of the "free" stun) but it shouldn't be doing any more damage mid to late game. The free stun is half the duration if it doesn't connect with terrain. The ults extra damage isn't 20% it instead should give her other means to end her for. I was thinking poppy gains extra damage to the target based on how many enemies are nearby. %5/10/15/25

I know that 25 is actually a bit of a boost but her Q does less damage now and it's based on nearby enemies

There's still room for improvement tho.

ShuffledPancake1 votes

{quoted}

It's a small buff early game (because of the "free" stun) but it shouldn't be doing any more damage mid to late game. The free stun is half the duration if it doesn't connect with terrain. The ults extra damage isn't 20% it instead should give her other means to end her for. I was thinking poppy gains extra damage to the target based on how many enemies are nearby. %5/10/15/25

I know that 25 is actually a bit of a boost but her Q does less damage now and it's based on nearby enemies

There's still room for improvement tho.

Meh, i like her atm (apart from the clunkiness and overall unfair gameplay.)

Halftime Illaoi1 votes

I got one for ya better.

Remove Poppy from the game and replace her with a new Fiddlesticks skin.

A+

Halftime Illaoi1 votes

Her ult gives 40% at level 3

BuzzinTate1 votes

This would give her 25 percent at level 6 if all 5 enemies were near by and lowering armor and mr of someone she Q's she'd be doing the same if not more

Markus Vakarian1 votes

they will remove invulberability in the ultimate and i think it will be totally a different ability,also the W I hope they take the Q as it is maybe with some sinergy with E or W.

Riot said passive will give tankyness when low on HP....why not? Poppy gets 2% bonus armor/magic resistance and HP regen for very 10% of missing health For E it would be enought if she can stun enemies if they collides with other enemies too,not only with walls Damage reduced (secondary damage= primary damage)

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