Oh hey look Stashu kept to his word about revisiting Cassiopeia
EDIT: Since this has been a common question. This is what a Spike is.
Just think of all the "B-b-b-but 54% winrate!" or "Look at how much damage she is doing in X seconds now!" you've heard.
Q 40/45/50/55/60 Mana to 40/50/60/70/80 Mana
E 35/45/55/65/75 Mana to 50/60/70/80/90 Mana
Not saying she doesn't deserve the nerfs, but when the plan to make players like the rework is to shove her full of shiny numbers till she becomes OP, maybe a different approach should be considered?
Maybe...just maybe...appealing to Spikes and only to Spikes may not be the greatest design choice in the world. You're only appealing to a set of players who will literally like any champion as long as he/she is OP. A blue rectangle firing red colours spinning squares is good enough as long as it has enough shiny numbers to appeal to Spikes.
In a way I'm actually kinda glad she's getting nerfed, now there won't be anymore
bu-bu-but...54% winrate=good champion design!
- I just don't think it is actually gone while maxing E. There was nothing deceptive about old Cass, your poisons forced people to engage on you if they could not miraculously match your harass. How is that deceptive?