The mage rework accomplished absolutely nothing and was the biggest failure ive ever seen.

Defended··8 votes·747 views

The point of annie and malzahar were to avoid them being ''R to win champions''.. Well that didnt work out so well because now they're stronger at R

The point of swain and vlad was to give them ''distinction to play'' Yeah. Good fucking job The only distinction is pick whichever isnt banned now.

The point of Vel koz... There was no freaking point, the community said DO NOT TOUCH VEL KOZ. Whatd they do? They had to revert him.

I really dont give a shit about dynamic queue but i feel like Riot should start listening to their community more. The fact that everything their community tells them not to do yet they do it anyways and it gives a big ass backlash

Im not sure man. I just dont like how malzahar is literally doing what we DIDNT want him to do ''Press R'' and now his voidlings do 90% of ur health in mere seconds

14 Comments

DeerGreenwood3 votes

The point of Annie and Malzahar were to give them counterplay potential, not to destroy their R. Annie's Tibbers was buffed to compensate for her stun bar now. Malzahar's ult is actually worse now.

Swain and Vlad were now given actual reasons to play them. Swain isn't really that bad, and he was hit with some nerfs this patch to level him out. Vlad is now more risky, but is still rewarding.

Vel'koz.. well I have to agree with you on that.

Malzahar's R isn't the problem, but yes, his voidlings are ridiculous.

Blåbæret1 votes

Except that Annie still has no counterplay. Nothing changed, and Tibbers deals far too much damage.

All Skillzz3 votes

{quoted}

Except that Annie still has no counterplay. Nothing changed, and Tibbers deals far too much damage.

this i faced annie and even if i killed her that fucking bear rekt me. i was playing ap ez and over 75% hp she flash tibbered an i E and she missed the stun an the bear dove me while she sat back farming minions and it was so fast that i couldnt get away after i already E to dodge stun an died under tower. i killed her in team fight an she got her bear out with rylais and it stuck to me forever till i died. shit was aids. her stun bar dont matter since anyone with a brain an targeting annie could see the big fucking fire symbol with numbers or if it was lite up that her passive was ready an to stay away.

Very Hard Engage1 votes

they have to put power into the ult or else mages would clear/push the wave, roam bot every time and kill the enemy adc.... without r. (what are you joking?! a mage gets rewarded for landing skill shots! blasphemy!)

that being said, i was let down with all the "reworks" (tweaks at best).

rootScythe1 votes

but with Malz's new passive, he can pretty much just walk up to any champion and start his ult without repercussions. You are forced to poking him down and negate his passive shield just to stop him from walking up to your adc and shutting them out of a fight....which in a sense, is a huge buff to his ult since initiation followed by ult suppression used to be the hardest thing for malz to do.

Defended1 votes

{quoted}

but with Malz's new passive, he can pretty much just walk up to any champion and start his ult without repercussions. You are forced to poking him down and negate his passive shield just to stop him from walking up to your adc and shutting them out of a fight....which in a sense, is a huge buff to his ult since initiation followed by ult suppression used to be the hardest thing for malz to do.

^^^^^^^^

Have a Nice Game1 votes

Malzahar was never the initiator type in the first place. Thats what actual initiators were for. The only exceptions were when he was using his secondary (Mage/Assassin) in the bush and commenced with surprise butt sex.

The Tankier Voidlings with a leash range The delays in his Q (His Q range was 900+ when they came towards you and 900- when they were moving away from you) The fixed area of his W (Null Zone) after you placed it The E that has a 650 range and a fixed bounce range and the ult with a 700 range

All those things made Malzahar the type to establish a zone where he killed and protected himself or others.

This land belongs to the Void and by extension my team. If you enter it, you will suffer.

This new Malz was made on the basis that all anyone ever cared about was Malzahar's ult, which is why it synergizes with his E reset combo. The passive was there because they didn't want new players trying out Malz to get discouraged by the fact they had zero idea when to use his ult and when not to use his ult.

Caítlyn1 votes

I hate the new items. Going oom feels so terrible, especially when we are always playing vs Zed LeeSin Yasuo etc

rootScythe1 votes

Among all their decisions, I thought that Ziggs buff was pretty much a slap in the face. Woo he can destroy a turret slightly faster than using his passive to increase his auto damage which would have finished the tower pretty much anyway..... To really buff him, they needed to enhance his CC potential like giving his W charges similar to Cait's traps. So in a lategame teamfight, he can completely disrupt the fight and keep his team and himself safe.

Melinda May1 votes

I agree.

and

I wish they would revert Brand changes, I liked him better before the rework.

Have a Nice Game1 votes

Same for Malz, although anyone who didn't main him thinks he is op now -_-

No one can hear me scream.

blfUvZ8Ybu1 votes

Because adcs and their items are still op.

Dominick Destine1 votes

{quoted}

I really dont give a shit about dynamic queue

Then your thread is pointless.

Dynamic Queue is literally the biggest problem in League right now.

Defended1 votes

[{quoted}](name=Dominick Destine,realm=NA,application-id=3ErqAdtq,discussion-id=G8GOAio5,comment-id=0006,timestamp=2016-07-06T06:20:12.137+0000)

Then your thread is pointless.

Dynamic Queue is literally the biggest problem in League right now.

This thread wasent made for the purpose of rittling dynamic queue you monkey

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