This new champion is really banal

Swarovsko··10 votes·604 views

Passive = the only unique thing Q = Yasuo e+q E = Talon R = Zed

I mean, why would anyone even play Yasuo Zed and Talon when this shit exists? This champion was unnecesary. I'm sorry to say that since everything except his kit is really good but this champion is going to be nothing but all these champions togheter while being even more overloaded (just look at his E healing him for no reason, as if the ability itself wasn't enough). I thought new champions meant new niches, mechanics etc... Not a better version of already existing champions.

22 Comments

ModAcademy Kayn9 votes

This post just feels so ignorant of so many factors...

Swarovsko2 votes

I could be jumping to conlusions faster than I should and be every superficial about this champ but I still cannot see why anyone would play Talon when champions like this exist.

TyrekGoldenspear1 votes

What you (and many) fail to take into account is that Talon can still outroam the dude. Becuase his E has a cooldown Kayn will not be able to pass as many walls as quickly as Talon.

Talon will always outroam at the cost of his terrain going on cooldown.

Swarovsko1 votes

I see, my bad

AmazoX5 votes

Yeah because this champion totally can 0-100 you during level 2, Can definitely create 2 shadows that copy your abilities and definitely has x2 critical chance with passive shield along with Wind-wall, Definitely has a Death Mark where % damage done will pop up depending on the ability's rank and is a Skirmisher+Assassin.

The OP is so ignorant.

Sexy Jack Rabbit5 votes

Yes because Taliyah was such a unique champion release as well.

Q = Lucian Ult

W = Directional Ziggs W

E = Ziggs

R = Anivia

Surprisingly it's not always easy to come up with brand new mechanics. But re-creating old ones in different ways is what makes the champions fun and unique.

New champions often mean new takes on old things AS WELL as entirely new mechanics!

Camille was exactly unique either. AA-Steroids, AoE Slow, Stun. Kinda so-so on paper.

His kit might seem like a mash-up of other champions, but so does Ekko and Kled But putting all this unique aspect together makes the champion so interesting.

It's the EXPERIENCE that make these champions great.

Swarovsko1 votes

I did not take that in consideration, guess I was wrong. Anyways thanks for telling that to me

PePsiLemoNN4 votes

Riot gives new mechanics to a champion

''OMG rito just do simple thingz''

Winters Dawn1 votes

{quoted}

Riot gives new mechanics to a champion

''OMG rito just do simple thingz''

Cant please everyone right

Forescythe3 votes

This has been happening for a long time now, zed yasuo and talon are just better versions of older champions too. this is what happens when you just make new champions for profit and ignore gameplay and balance.

AmazoX2 votes

{quoted}

This has been happening for a long time now, zed yasuo and talon are just better versions of older champions too. this is what happens when you just make new champions for profit and ignore gameplay and balance.

Hence why Reworks, Class updates, Mini Updates, VGU are all happening.

Forescythe1 votes

lol k.

WOOOOOOOOHOOOOOO3 votes

Lol okay

WzqdQsZwQA2 votes

[deleted]

Swarovsko2 votes

I don't know about this community but I'd rather wait 1 year to have champions like Bard or Ivern instead of this corny champion.

AmazoX2 votes

{quoted}

I don't know about this community but I'd rather wait 1 year to have champions like Bard or Ivern instead of this corny champion.

Both bard and Ivern have gimmicks that already were in the game aside from Bard's tunnel and Ivern's ability to get AA in-range of the rooted enemy.

Sexy Jack Rabbit1 votes

To be fair creating bushes and allowing allies to stealth as a result is probably what makes his kit unique. Not his Snare.

Tranoze2 votes

Dont forget he cant be slow when he E = MasterYi R There are no thing actualy new about his kit, he just a combination of all overload kits of all hypercarries in the game.

Joseph Gladstone1 votes

w is basically illaoi q

Joseph Gladstone1 votes

but i guess people disagree for some reason

III BAKURYU III 1 votes

Riot gives no ****** dude

Killed Inaction1 votes

Why someone would play Yasuo : Yasuo has no resource used for any abilities except his passive shield; Kayn doesn't have this. Passive doubles crit chance and gives lane sustain through a shield; Kayn doesn't have this. Q deals short-range damage with very short cooldown, can be used to deal damage in a circle when used in tandem with E, and the tornado's knockup has significantly longer duration than Kayn's Darkin form W knockup; Kayn doesn't have this. W creates a wall that blocks all projectiles moving perpendicular to it; Kayn doesn't have this. E dashes directly to a target, and can be potentially used to dash infinitely given a sufficient number of enemies; Kayn doesn't have this. R maintains a given knockup as a suppress, providing additional CC for the team; Kayn doesn't have this.

Why someone would play Zed : Zed uses Energy instead of Mana; Kayn doesn't. Passive deals % of max health as magic damage to low HP enemies; Kayn doesn't have this. Q fires a projectile that deals higher damage to the first enemy hit, and doesn't require that Zed stand still for a significant cast time; Kayn doesn't have this. W creates a shadow that mimics Zed's Q and E, and with which he can trade places once—also returns some resource if his and his mimic's abilities both hit a target; Kayn doesn't have this. E instantly deals damage in an area around Zed and his shadow, and his shadow's E slows; Kayn doesn't have this. R applies a mark on the target which deals a portion of the damage dealt by Zed to the target again after a short delay, and Zed can also return to the original cast point at will; Kayn doesn't have this.

Why someone would play Talon : Talon's passive applies a heavy damage-over-time effect on enemies struck by spells and then auto-attacked; Kayn doesn't have this. Talon's Q causes him to leap directly to a target, or, if the target is already in range, critically strikes—it also restores health and reduces its cooldown if it kills a target; Kayn doesn't have this. W deals damage in a cone, then deals damage a second time and slows after a short delay; Kayn doesn't have this. E allows him to leap over any number of terrain obstacles with no cost; Kayn's ability to pass through walls has a cost and clearly defined limit outside of a cooldown on already-used terrain. R deals damage in a large circle and causes Talon to go invisible and gain movement speed, and deals the same damage again as the blades converge—if Q is used, the blades converge on the target instead; Kayn doesn't have this.

Why someone would play Kayn: His passive allows him to change forms to become a fighter/bruiser or assassin to match what is needed to combat the enemy team—in his assassin form, it gives him additional magic damage on auto-attacks against enemy champions, and in his Darkin form it gives him spellvamp; the others don't have this. Kayn's Q causes him to dash to the target location (not enemy), dealing damage to all enemies in the path and to all enemies in a circle around the destination—in his Darkin form, it also deals percent health damage to all enemies struck except minions; it could be argued that Yasuo has something similar, but his E only deals damage to one target, and he can dash to any number of targets only on a cooldown on specific enemies. Kayn's W deals damage and slows all enemies in a line in front of him—in his assassin form it has no cast time, instead a delay, and in his Darkin form it applies a knockup rather than a slow; none of these other champions has anything like this—it could be said to be similar to Illaoi's Q, but he doesn't have anything other than himself to use this ability, it deals less damage, and slows more. Kayn's E allows him to walk through terrain with a cost and cooldown, heals him, gives a movement speed increase, and the duration is extended if he's not in combat with enemy champions—in his assassin form he gets more movement speed and immunity to slows; this is very dissimilar to Talon's E in several ways. Kayn's R allows him to "infest" an enemy champion he has damaged in combat (making him untargetable and stay close to the infested champion), and when the ability ends (he can end it early if he wants), it deals instant damage—in his assassin form, it has a longer range and resets his passive magic damage boost on auto-attacks, and in his Darkin form it deals % max health damage and heals him; this is similar to Zed's R only insofar as it makes him untargetable and places him on the enemy champion—it lasts much longer, does not apply a mark for delayed damage, and he cannot return to his original position.

If you actually take a few moments to look at each ability you're comparing, you'll see that not only is he dissimilar to any other champion purely due to a "mixed kit" allegedly from several other champions, but also that he is dissimilar to any other champion in the functions of his abilities. There can be comparisons drawn—they're similar in some ways—but to say that they're the same is ludicrous. You're exaggerating the similarities and ignoring the differences purely so you can complain about the champion. Have you even played with or against him? I've played with and against him on PBE, and he feels nothing like any of those champions you mentioned. It honestly looks like you just skimmed over someone's comparison of the champions and assumed that any comparison means they're too similar, and from there jumped to conclusions without any research or critical thinking. Again, take a few moments to analyze before you start whining that he's a rehash of older champions.

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