@Riot One request for midseason

Spacesuit Spiff··2 votes·259 views

Make it easier to cash in relic shield line stacks when your team isn't going out of their way to let you. If there's going to be a "quest" tied to this passive, it's time to clean it up.

In lane, it's fine. 10-15 minutes, it's usually possible to get the stacks. Past that, the team is blowing up waves faster than a tank's aa animation and when they actually slow down to let you cash in, it's rare enough that I thank them in chat. Some champions afford an opportunity to auto halfway through their waveclear to get a couple, but then there's Syndra and the like where you basically have to ditch them to get any farm (and even worse, multiple champs with waveclear all trying to get the cs). I'm not really concerned about the balance aspect of this, it's just extremely unfun (and I don't even play Thresh ) so here are some fixes:

-At tier 3, raise the execution threshold so we can 100-0 regular minions, thus ensuring we always get at least one before the Syndra evaporates them. -At tier 3, the sharing range becomes global. There's some strategic component to this, sending a low-priority pick target to get a risky creepwave, but I suggest it mainly because a lot of the time the team is just running around looking for kills and I find myself shoving a lane with 4 stacks. -Tying into the previous, increase the maximum number of stacks for tier 3, so that a support might be able to share a whole wave if the time comes. Increasing the cap would also help because when it's hard to get any, being stuck at maximum stacks directly translates into a negative gp10, since you're losing time that could be charging a stack. It's a small gp10 to be sure, but it's just an unnecessary annoyance for efficiency-minded players.

This game should be about playing against your opponents, not playing against your own team. Not the biggest issue I know, but this has been a minor annoyance for years so let's try and get it some attention.

1 Comments

The Last Ballad1 votes

Global would be ridiculous, but a higher range late game would be helpful.

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