Fiora is a prime example of why you should never listen to Riot
Guys counterplay. So here's a champ that does all the true damage in the world and has a completely reactive ability that blocks all damage and cc.
Ok.
Guys counterplay. So here's a champ that does all the true damage in the world and has a completely reactive ability that blocks all damage and cc.
Ok.
people bitch about her original kit, she gets reworked people bitch about her new kit, basically if something does damage people complain, they wont be happy till shes nerfed to just stands there and lets people kill her
Well if you take a shit and then take a shit on top of that shit I guess the original shit isn't there anymore.
the counterplay is to protect your vitals.
by the way
cancels her ult.
Fiora is probably a bit overtuned at the moment, but I don't think Riposte is a problem, also worth noting many skills come out too fast for Riposte to block them reactively, it NEEDS to be used in advance for those skills (this fact means its prone to being wiffed if Fiora THINKS you're going to use something, and you don't)
I find it especially entertaining to make her waste Riposte blocking my Q as
(or just watching her use it in advance, and then getting Q'd as soon as it ends); only for me to EWR + ignite the moment it ends.
I think I prefer this to Fiora's old play pattern of being BASICALLY untouchable post-6 unless you were 
She needs a rework for this broken and toxic AF rework she got.
She's only broken in a 1v1 setting after a certain level and they took the theme of "Grand Duelist" way too far .When it comes to team fighting, it's a much different story cuz Pre-Rework Fiora did far more damage to a team than Post-Rework Fiora. Even though Blade Waltz was composed of individual basic attacks that couldn't critically strike. The rework increased her 1v1 dps and lowered her team fighting dps.