Auto-Leveling Skills
Ever hit 2, 3, or 6 in the middle of a fight but couldn't upgrade your skills because the fight was too intense? Rhetorical question - we've all been there. A good way to solve this problem would be to allow you to create skill point distribution paths pre-game, just like Rune/Mastery pages. You could set it to take Q at 1, E at 2, W at 3, Q at 4, Q at 5, R, at 6, E at 7, and so on. You could have the option to disable it from the options menu in-game at any time in case things change.