Bronze...
In bronze and maybe even silver, we need to award LP based on performance not wins or losses.
I can do everything right, have a positive score, win my lane, know when to freeze lane, know how to set up a gank or counter-jungle, know when to slow push. know when to group and when to farm, I can cs well, I can carry, or I can just play safe and not feed. But, no matter how well I do there is, more than half the time, more than one player who feeds or is toxic before minions even spawn. Or has no clue what to do after lane, or has a complete disregard for level/items before attacking, and they just ruin the game.
8 times I've been 1 win from silver and then get a streak of horribad teams. There's usually one or two other players on the team doing well, or at least OK; they must feel my frustration.
I'm not toxic either. I learned that lesson long ago. I'm keeping a positive attitude, playing smart and I can't get ahead.
Don't get it twisted, I'm not pretending I'm challenger. I'm not a twitch junkie who thinks he's pro. I'm probably somewhere around mid-gold. Average player.
We need to revisit how Bronze and maybe silver progresses. My suggestion would be to come up with some kind of positive/negative scoring system regardless of win or loss. Bonus for a win maybe, but it's just not a fair rating system.
Even NBA players on losing teams can make the all-star game....