I feel like some of those missions are ... "experiments"
Making the icon necessary to remind veterans who haven't changed it in ages that that's a thing.
"No ranged" mission to see if ADCs are really that unbeatable. Welp, judging from the feedback, looks like that one failed. I liked it but playing kill lanes botlane has always been fun, regardless of viability.
"5 TPs" mission to see how well 5 randoms can coordinate and to see how necessary flash or smite really are. Probably my least favorite one; TP is used passively 90% of the time. Just kinda unfun.
"Kill 2 towers within 15s" mission ... This one should be easy if towers are as UP as everyone says they are, right? Right?