What do you guys think of Azir getting these with his rework?
Q- New effect: If Azir is mid dash the range of Q is increased from 720 to 900 (old range is 875) if the rework is supposed to focus on the shuffle, this is a good place to start
W- Soldier deactivation range 660 still 800 Azir shouldn't be forced to stay right next to his soldiers, 660 is way too low
E- Shield duration 1.5 seconds 2.5 seconds (used to be 4 seconds) I'd also like the knock up back, if Azir is supposed to dive he is should at least be able to get through
R- Soldiers only stop dashes while they move forwards Soldiers always stop dashes because Yasuo and Akali are cancer