What if Herald was the tower version of Dragon?

abdul569··5 votes·591 views

Where we have different heralds, up till the 20 minute mark, that buff turrets instead of the champions.

EG. Red Herald: Rage: When attacking an anemy champion, gains X% attack speed for a short time. Blue Herald: Freeze: Towers have a slow Brown Herald: Fortify: Dmg reduction Green Herald: Emerald Spalsh: does Y% splash damage White Herald: Guardian: Grants a small shield to ally champions that refresh every minute.

The heralds won't stack.

4 Comments

inhale the mems1 votes

this is a very very good idea to get top some attention and to get it away from bot side

luhegha71 votes

Sounds fun, but allowing towers to scale over the game would make it nearly impossible to push turrets late game, when the enemy team is behind. Especially with things like splash damage and damage reduction. It would become impossible to split push, and would nullify things like ohmwrecker and zzrot.

Très Pauvre1 votes

while i like the idea i do remember them changing turret AI and taking away laser turrets because they wanted damage from turrets to be predictable and reliable so people could both know when they can dive and when they can't be dove

RogueWill1 votes

They should just make it like old dragon and make him grant gold to nearby champions that way you woudl have to chose. Do I want the last longing effect of dragon (that won't affect my early game at all) or do I want the immediate effects of Herald (gold) but I know it won't scale. That will make Herald worth while in comparison to drake

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