So Nasus has a relatively safe lane phase and people go crazy
Nasus still has to farm in melee range for each CS, which is interaction because he's in melee range. His passive Lifesteal barely helps him early on, it's basically 5 HP back per auto on a champion who spends half of early lane phase getting zoned off creeps if the enemy laner has any idea what they're doing. He sustains more off of potions/HP regen from defensive masteries than he does with his passive until level 7, where he also needs some decent farm on his Q to start getting noticeable returns. And he gets farmed for what? To be kited/peeled into oblivion? To basically be nothing more than a split push bot, assuming he can even do it because his team is getting dove 5v4? And people lose their shit over this.
Meanwhile, mages can literally just by chalice and go double dorans and not interact at all, farm safely from 1000+ range and become teamfighting gods and nobody bats a fucking eye at this? Like honestly, I'm not making this up. Get into a lane with Ori, Ziggs, Azir, Xerath, etc and if they get out-traded once or are in fear they can't bully you, they just stand back from long range, don't interact at all and farm and scale up to teamfighting monsters. So why aren't people bitching about these champions being super safe with extremely powerful teamfights, waveclear and so on? Not to mention, mid lane is also the hardest lane to gank/dive because of short distance between towers and double towers while top lane is the easiest lane to camp/gank/dive by far.
I just don't understand how after 4 years of this play style where mages can just ignore their lane opponents and not interact at all and get massively farmed up and basically have gaurenteed scaling, nobody thinks this is a problem? But let a top laner who has to farm in melee range to scale up and has a pitiful teamfight and can only split push do this and people lose their shit. Do you not see the double standard here? How can you possibly not hold mages to the same standard given how hard they scale?
I'm pretty sure this will get downvoted by silver and bronze mage mains and told "hur infinite scaling duR." Nasus' infinite scaling is totally offset by the fact that his teamfight is garbage and mages can win teamfights just by pressing R while aoe gutting your entire team. Nasus' infinite scaling rarely gets to a point where the game was won because of nasus' Q farm alone, you're talking 2000+ bonus damage farmed where he'd be two shotting tanks or face tanking towers and one shotting them. That literally never happens and in order for Nasus to even face tank towers to take them with no minions waves, you're talking 900+ bonus damage with Trinity force, aka a 50 minute+ game. That rarely happens. So don't come in here acting like Nasus' infinite scaling wins as many games as mages who literally won't interact, press R and gib your entire team because it doesn't. It never has and it never will.
No surprise here, leads everyone in bans
Getting nerfed, will drop off very soon
Another no surprise
Getting nerfed, will drop soon as well