Tinkering thoughts on LeBlanc
Could be a good idea, could be bad, you decide.
>Sigil of Malice Reduce damage by 10%, in return add a small shield upon triggering mark. Lasts 5 seconds.
There is a reason for this, wait for it.
>Distortion Reduce damage by 30-50%, deals 10% increased damage for each enemy within the distortion radius. Add a .5 delay before the ability can be reactivated to return to distortion pad.
Makes it better for farming, less so for just popping someone.
>Ethereal Chains Decrease missile width, increase missile speed.
>Mimic Same effects on mimicked Sigil and Distortion as listed above. Pump up the damage on Ethereal chain mimic.
The idea is to alter LeBlancs combat style to be more all in instead of hit and run with range and super speed jumps. The shield on Q and R/Q means she can get within range to really deal damage without getting popped.
W and R/W is now a good threat to try and zone opponents who hide in their minions, but in return is weakened when simply trying to pop someone, the added delay also means LeBlanc has to think before going in.
E and R/E are where I wanted to pump in her power, they are her skill shots, they require her to take a risk or train with skill shots to pull off successfully. I feel that would be the best place to focus her power for her real damage.