So, now that every 3rd auto crits, I wonder how i should build Xin Zhao
Every 3rd auto crits, his healing has an AD ratio and cats and dogs are living together! Just thought i'd make a thread where we can discuss potential builds with our favorite chinese man, Xin "Win Now" Zhao.
I used to play Xin a lot a couple seasons ago; would rush the damage jungle item then build tank (played to early game strength as a ganker, transitioned into late game tank). I didn't like the more recent method of going devourer/rageblade; yeah, it's really strong late game, but you're pretty much wasting what his real strengths are (early game ganks).
With these changes, it seems like you're justified for building early damage (the crits), so i'd think that
would be a no brainer.
My current thinking is you'd build maybe 2 or 3 damage items, so which ones?
seems ok, but with his GUARANTEED crit i think that
would be a better choice. It gives a bunch of stats he needs and helps his burst.
seems tempting, especially against health stackers, but honestly i feel like if you can afford this then
would still be the better choice. Once you build this, i feel like Xin can 1 v 1 anyone, though it may be hard to build unless you snowball.
For defensive items,
seems like a must, along with
; i feel like most of my deaths on Xin come from getting burst on by magic damage, so Visage feels to strong not to get.
My current theory-crafted jungle Xin build:
, with the heal-on-crit keystone.
Anyone else have any ideas?
+ boots bring back ap Xin!!
depending on the enemy team, and boots of choice usually swifties.
, and then I sell
late game.