[{quoted}](name=Sire Hippington,realm=EUW,application-id=3ErqAdtq,discussion-id=EeFjG3iV,comment-id=000f0000000000000000,timestamp=2019-01-02T05:07:16.282+0000)
No, you wouldn't. Conquerors truedamage matches the damage amp from PTA(both increase you're damage done by ~8%) while the bonus AD further increases AA damage for the full duration, while PTA only has the amp and the one-time damage proc, so anything that goes beyond those 3 attacks is in favour of Conqueror
PTA provides a damage amp from 8% to 12% at level 18.
It would be a poor comparison to utilize level 1 rune and compared it to the 35 AD from a level 18 rune.
Nope, just the standart combo for renekton, E-AA-W(furry)-Q-AA-E, and conqueror will bypass EC
Renekton also has ratios of over 100% AD on all of his abilities. So an extra 35 AD enhances his damage abilities rather significantly, just as it enhances other champions with high AD abilities.
Similar to why Draven enjoys utilizing it which I also mentioned in my previous post.
The ratiop on his W alone is 150%. which means 35AD alone is going to increase the damage of the ability by 52 damage.
Similar to how Draven utilizes conqueror because of how his abilities all have 100%+ AD ratios on his abilities.
Champions such as twitch can't utilize it because despite having a 205% AD ratio on his E, needs time to stack it.
plain wrong, Conqueror is the superb AA rune, which is why every irelia, jax, yi, yasuo or tryn takes it.
It's has nothing to do with adc useing AAs, but with conqueror haveing a huge penalty for ranged users.
Huge penalty? Conqueror lasts for 3 seconds and the average TTK for an adc at level 6 and up is well below that on anyone who is NOT a tank. Hell a fed ADC is going to blow up a tank very quickly due to the combination of ASPD, AD, Crit, and Pen.
If it were the superior AA rune, everyone who is auto based would be using it and this is clearly not the case outside of the exception of Draven. This is clearly not the case, so clearly, the reality is not matching the hypothetical screams of the community.
It only last for a very limited time instead of refreshing as long as you are in combat, makeing it harder to use than lethal tempo. 3sec after the first hit with min 4 sec downtime afterwards is not that great.
Here is where I disagree with you. Let us consider the requirements to activate it. You need to be in combat for 3.9s.
You need to land a basic attack. You then get 3 seconds where you ignore 20% of the resistance value.
So if they have 50% damage resistance, it instead acts as if they have 40%. So on an so forth.
As for Master Yi. Let us do a quick DPS check on a dummy.
Level 18 no items.
Conqueror Yi: 132
PTA Yi: 126
Letal tempo Yi: 138
Dominik 35% armor pen
conqueror: 219
pta: 216
lethal:248
Mind you, this is after I loaded conqueror to proc on one dummy to then use on another dummy.
PTA has the biggest issue because it is based on the number of auto attacks dealt to proc it and it refreshes on any new target.
Lethal was easier to do, and displays the biggest bang for your buck.
Let alone it is a contradiction.
You can't say "It is the superior AA rune, but ADC's don't want the superior rune because it only lasts 3 seconds."
If it was the superior AA rune, they would use it anyway because the end game DPS of an adc at level 6 is over 248.
Squishy targets at level 6 have only 957 hp. They die in less than
That is on a dummy with 50% damage mitigation with NO armor pen on a twitch.
Let's be real dude.
That is just wrong aswell.
20% armorpen would do that, truedamage conversion scales differently.
Pardon allow me to rephrase it.
I meant to say the END resistance value.
Ergo, if you have no penetration on a target with 50% resistance, using conqueror will provide damage as if it only had 40% damage resistance which is an increase of 20% flat.
I deleted the rest of your quote because we both have an understanding of how it works, and I think it would be pointless to go ciruclar o something we both objectively agree upon, which is how the rune works.
I simply do not agree with your end conclusion of it being comparable to the other runes that AA users would like particularly because those runes have a stronger multiplicative effect such as PTA which only grows in strength based on how quickly the player autos.
It's clear to see that truedamage conversion is superior to pen, especially at high armor values to a point where even 40% pen is worse than 20% truedamage...
Yes...that is the point of conqueror. To provide a means of damaging a target when they have especially high armor/MR values.
People who stack armor penetration will generally perform better.
For example if you are Zed and utilizing duskblade with dominik's on a target with 100 armor, their armor will be approximately 46, which provides a mitigation of 31%.
This is better than conqueror's mitigation of armor to where its value is 40%.
In this case, conqueror would be inferior because the amount of penetration items stacking is superior.
Champions who build lethality/percent pen regularly are better off using other runes because of how it stacks unless it s avery high armor target such as say, rammus where conqueror is naturally better because it shaves off the end value rather than the armor values contributing to it which penetration does.
It provides counterplay for champions in top lane who may have to deal with someone possessing high armor value but being unable to build penetration like some champions can.
Vi, for example, would build only black cleaver. 24% armor pen is not enough for dealing with higher armor targets.
Or champions such as warwick who do not build penetration items.
Or Master Yi who does not build penetration items until later on in the game( even though he can use PTA or Lethal tempo_