Fiora

YoungSirJ0ey·4/17/2017, 4:15:23 PM·3 votes·261 views

Hello.

I don't like Fiora. Not because of her true damage, not because of her mobility, but because of her ult. Thematically, it makes no sense, and gameplay-wise, it removes most of the opponent's options for counterplay other than 1v>1ing her or not fighting her.

Her passive I think is actually really well designed. It's something both players can play around, meaning you can outplay Fiora and Fiora can outplay you, which is more than can be said of other skill-based champions, where you just have to hope they outplay themselves. Sure, % health true damage is cancer, but all of her damage is balanced around this, and ignoring her ult, you can deny this % health true damage. It's not a reward for just autoattacking one person 3 times or something. It even makes sense thematically.

Her Q I only really have one thing to say about: that's not a fucking lunge. Lunges are generally stationary, and ones that move don't move very far. It's much closer to a flèche (pronounced flesh) which you can look up if you care, I'm too lazy to describe it. Fix your shit Riot.

Her W is fine, but I don't get why Pantheon can block turrets with his passive but Fiora can't. I understand why Yasuo can't, because windwall lasts way too long and would allow for free towerdives, but Riposte lasts less than a second. I'm not asking for buffs, I just think it's weird.

Her E needs a better animation. Bladework implies that she's doing something fancy, so why isn't she doing anything fancy in the animation? Make the first hit sweep the leg and the second hit unnecessarily fancy or something. I don't know.

Her ult, though, is just completely stupid. Remember everything I said about how you can play around her passive and how it makes thematic sense and such? Her ult takes all of that and just throws it out the window. Thematically, it makes no sense. Vitals are supposed to be weak spots Fiora identifies through which she can hit your, well, your vitals, so how can she just identify 4 at once on command? Additionally, if she hits all of them or kills her target, she gets an AoE heal? Why? How? What is the explanation for this? Gameplay-wise, it's even worse. It basically guarantees she gets 2 Vitals off, makes escaping her even more difficult than it already was, and, in combination with the rest of her kit, makes it so fighting her, even 2v1, without sufficient CC (which, by the way, she can block), will almost always let her get the AoE heal. So if she ults you, you can't possibly 1v1 her, you can't escape her, and if you don't have enough CC or you waste your CC, you can't even 2v1 her.

I don't actually have any suggestions for how to fix this, I just wanted to rant about how poorly designed her ult is, especially in comparison to the rest of her kit.

Side note: I know there are a lot of people who think Fiora is completely broken and overloaded, and a lot of people who think she's perfect as is. All I ask is that if you're going to downvote this, tell me why you think I'm wrong, or if you just think I'm an asshole.

7 Comments

MissingKayo4/17/2017, 4:23:49 PM3 votes

So. If it's laning phase, just hug wall. If it's mid/lategame, you should be with your team anyways who can help since it'll be 5v5 or so.

Ralanr4/17/2017, 4:19:22 PM2 votes

Explanation for the heal: she heavily inspires people after a skillful display of hitting four vitals in rapid succession instead of waiting for the vitals to reveal themselves.

Counterplay: hug a wall to hide a vital. She can't pop it if she can't reach it.

xJLx MCHammer4/17/2017, 4:22:19 PM1 votes

Her ult is idiotic.

420 grams4/17/2017, 6:06:01 PM1 votes

There are a lot of things in the game that don't fit thematically but have been added for game play balance.