Think Tristana's too OP? How about Requiring her to Upgrade like Kha'zix's Evolve?
There was another thread about changing Trist's abilities to gain bonuses at max level just like Syndra. They suggested things like Explosive Shot only getting the on-kill explosion at max level and before that it merely does its active. My counter proposal was something like;
Nerf her abilities, and add them back through an Upgrade system when you level up R exactly how Kha'zix evolves abilities, so you can pick an upgrade at 6/11/16
- (Q)Rapid Fire - Trists AA range now scales with champion level
- (W)Rocket Jump - Resets on champion kill or assist
- (E)Explosive Shot - Causes shrapnel to explode from the target when you deal the killing blow, and applies 1 Bullseye passive to each enemy hit {as opposed to on autoattack kill as currently, since you have to use an upgrade for it}
- (R)Buster Shot - Range now scales with skill level, and has minor AD scaling
- (Passive)Draw a Bead - Autoattacking a target puts 1 Bullseye on the target for 4 seconds. While the target has 3 stacks of Bullseye, autoattacks gain slight AP scaling and causes Explosive Shot to apply 10% Lifesteal to any allied autoattacks against that target. Explosive Shot resets current Bullseyes each tick of damage.
This is just off the top of my head, no number crunching done, but in general it looks like it would remove or reduce her early lane bully potential while also removing the world class accidental lane pushing that causes ppl to save points and not buy Explosive Shot. Could (with correct tweaking) also slightly weaken her late game scaling because she can only upgrade 3 abilities.