If This Doesn't Prove Turrets Are Too Weak, Nothing Will

63536895_DEL··3 votes·608 views

https://www.youtube.com/watch?v=xoLksRHjiio

My turret had 2/3 health and I left to go get blue buff and come back to see that Heimerdinger who only has Doran's Ring took 1/3 of my turrets health without using his turrets. If you pay attention his turrets are in the same position when I come back except he placed an additional turret, so he didn't use them to damage my turret.

A Heimerdinger with just Doran's Ring took a 3rd of my turrets health in the time it took me to get blue buff from my jungler without using his turrets.

At this point if you recall after level 6 and don't have tp your turret is gone, even if its full health and your lane opponent has no real items you can't leave lane for any reason or else your turret will be taken or close to it. I left to get blue buff and my turret lost 1/3 of its health, if I had recalled it would have been gone, AND THIS IS AT ONLY 9 MINUTES IN.

Also Blue Buff's hitbox at 16 seconds...my bomb goes right through it lol.

5 Comments

Dyonas2 votes

Turrets have been pathetic for a long time now. A series of nerfs that weren't necessary (in my opinion) have made them pointless. If all non-inhib turrets exploded at 15 minutes I doubt anyone would notice. First the removal of shields from inners then the extra reductions to mid turrets mean that anyone can turret dive solo and, as long as you have full HP and don't get stunned / snared you will make it out fine. It isn't clever outplay, it isn't calculated, it's pathetic towers that fire too slowly and take too long to change to champions.

I would love if turrets had a memory to stop people swapping aggro. Not massive but something like 10 seconds minimum would mean they remember who last had priority and if they re-enter range they get instantly targetted again. No more aggro swapping. You either commit in numbers or you die because you were greedy solo.

shyv2 votes

i agree that turrets are too weak but this isn't really the best example. if you look at the minimap you can see that heim has a pretty big creep wave.

63536895_DEL1 votes

No, you can see before I left that its only one wave, Heim's turrets appears as enemy units on the mini map, they made the wave seem much bigger than it was.

kagepaladin1 votes

as mordekaiser since you are nothing but a push champ all the minion aggro on the turret uptil you hit level 6 you can be at 100 health and give zero f**ks and take a tower as soon as you hit 6 if you get a ghost, i've done it, it is extremely strong since that normally means you base tp to drag get it and get a free bot lane tower instead of two champs roaming you got 4.

SoundChaosDebug1 votes

I think turrets are too weak I agree, but then I also feel like you left at a bad time for the buff.

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