Hey can we disable Jhin so I can have an actual ban?
I am struggling to understand how Riot could possibly think this acceptable. Rageblade Jhin is actually just straight up ruining games. Has Riot said anything on the matter?
I am struggling to understand how Riot could possibly think this acceptable. Rageblade Jhin is actually just straight up ruining games. Has Riot said anything on the matter?
Who wastes a ban on Jhin?
Jhin has had a sub 50% WR for multiple patches, is very reliant on skillshots to succeed, and simply does not put out the same amount of DPS as hypercarry ADCs late game. That is in spite of the interaction with Rageblade. Jhin is currently 12/18 in overall role placement as an ADC, and isn't contested in pro play or solo queue. Honestly it seems like Jhin is actually ruining more games for his team rather than his opponents' at the moment, and that you're projecting something rather than making an accurate observation about his actual power level.
isn't contested in pro play
Isn't that because they ruled you can't build rageblade on Jhin in LCS?
[{quoted}](name=Ahri Body Pillow,realm=NA,application-id=3ErqAdtq,discussion-id=EYqX2RTs,comment-id=,timestamp=2018-04-24T22:48:44.143+0000)
I am struggling to understand how Riot could possibly think this acceptable. Rageblade Jhin is actually just straight up ruining games. Has Riot said anything on the matter?
Is it overpowered? Yes.
Is it more overpowered than, say, patch 4.12 Lucian? No. No it is not.
You have a solid 30 minutes to finish the game before Jhinsoo's pops off. Unless he gets horribly fed, at which point he probably would have rolled over your team with virtually any build.
Even once he does, if you have a proper team composition he still has a hard time remaining relevant. Champions like Malphite can burst him before he gets the chance to stack Rageblade. Champions like Vel'koz can easily zone him out of the fight.
Can we disable Kaisa so i can have an actual ban?
It's not that hard to keep a Jhin down to prevent them from getting Rageblade, and stupid teammates doing stupid shit can also impact it.
Literally any other ADC can destroy him. If you bully the crap out of him early game, he won't be able to do anything later. Also, if your team is being a pain in the ass(for example, feeding, making bad plays, ect), the game will probably end before Rageblade is bought.
I'll have to check with the Jhin mains club, but last I checked, Rageblade is the 3rd item you build. 

was the order you build in last I heard. Of course, different players are going to do different things, but Rageblade really shouldn't be a problem until mid-late game.
In short, Jhin isn't an issue if you know how to deal with him. Reload still fucks him over, Rageblade or not. 


are just some examples of champions who can take advantage of his reload to completely fuck him over. In lane, pretty much any ADC can get him to the point where he can't do anything. Many can out push him and keep him under turret. He's not as strong as you think. Pro players actually know what they're doing as well. A first time Jhin most likely isn't going to build Rageblade unless told to, and even then they most likely can't take advantage of it.
In other words, Jhin isn't the problem. He's incredibly easy to shut down and keep down. People just fear Rageblade too much to do anything about him. Being a Jhin main, I know his limits. I know how to keep him down. People just need to calm down and either follow my lead in game, or figure it out themselves.
You say pro players know how to deal with it, but Jhin is disabled in pro play...
:thinking:
Ignore that first part, didn't understand your comment the first time reading it.
1400 AD is busted as shit. There is literally no way you can argue that it is fair to play against.
wait ruining games? I dont get what the problem with it is? Ive played against it and its honestly not that hard jhin has no dash cc cleanse or anything just pick zed rengar khazix
i think this champ in general is too strong with or without rageblade
he is no different then graves or ashe for that matter because they all work the same
how do they all work the same?
I don't think he's that badly balanced tbh. Even though rageblade gives him an insane amount of ad, he still doesn't have the same dps as other adcs lategame. The games right now are also rather short, so he rarely gets the full effect out of the lategame AD scaling.
I agree when people say it's strong (I'm not innocent, I've tried it myself), but I don't think it's the strongest thing in the game.
If you can delete him before he can react or if you end up putting him behind, he will become irrelevant.
Assassins like
and even your namesake
can just delete him if you get the drop on him.
http://guest.mylivesignature.com/148/DF089F1C489B06E2E45DB9BC0D6EDB73.png
I'm gonna be real here, your summoner name makes it hard to give your gameplay complaints any merit.
umm rage blade on jhin is old. and has been going on since his release so why are you compl now. also rage blade on any adc is good, hell you want op rage blade on tf with nashors is bs strong
Are you aware there is a bug giving Jhin 1400 AD when building rageblade?
[{quoted}](name=Ahri Body Pillow,realm=NA,application-id=3ErqAdtq,discussion-id=EYqX2RTs,comment-id=00040000,timestamp=2018-04-25T03:36:26.679+0000)
Are you aware there is a bug giving Jhin 1400 AD when building rageblade?
is it a bug? or is it an oversight that makes the new guinsoos synergize too much with jhins passive. either way it's too strong.
Ohh man he only gets that if it's fully stacked .ohh man are you aware varus does more damage off of rageblade . Are you aware tf with rageblade can out push almost anyone in the game. Are you aware ....the list goes on
Mate, they've disabled it in pro play because of how gamebreaking it can be, that says something.
And to add, when did anyone build rageblade on TF, in a legit build (so no "test builds" or troll builds)?
ADC twisted fate was a thing before the rework to Blade of the Ruin King and lethality. Since then? lol no.
Point and click stun on an adc, point and click AoE slow, always able to get to the back line of your opponent or into position with the ultimate from across the map, and auto attack damage steroid.
Mate, they've disabled it in pro play because of how gamebreaking it can be, that says something.
And to add, when did anyone build rageblade on TF, in a legit build (so no "test builds" or troll builds)?
Pro players dont actually suck.
You cant compare their balance to ours.
Dota 2 had a champion with a 32% winrate still receiving nerfs because in proplay he had a 90% winrate.
Pro players dont actually suck.
You cant compare their balance to ours.
Dota 2 had a champion with a 32% winrate still receiving nerfs because in proplay he had a 90% winrate.
Who was it? Sounds like invoker.
Who was it? Sounds like invoker.
(IO) this was quite a few years ago though.
(IO) this was quite a few years ago though.
Ohhh yea that little bugger. I've always been enamored with its design both gameplay and aesthetic.
Same.....LoL could use a champ like batrider too, I would give a pound of flesh closest to the heart's worth of RP to buy a champ like that.
The problem in pro play is that matches go 60 mins on average when jhin can actually ran around with idk 2k AD or whatever that shit is. SoloQ even if he goes it third item it rarely reaches the point where it gets gamebreakingly high. Atleast that's how i think it is why riot doesnt do anything about it for regular play.
Mate, they've disabled it in pro play because of how gamebreaking it can be, that says something.
Indeed. It says that pro play > us plebs.
im sure if it was a bug it would have been removed by now i.e. its not a bug
Fair enough. Still, don't think Riot thought it would be nearly this strong on Jhin (Or built on him at all, honestly)
I play vs jhin every other game and none of them have built rageblade
That sounds hilarious, lol I gotta try this
Disableing jhin now too?! isnt explorer ezreal already enough....
jhin sucks. by the time he reloads his 4th stack me, my jungler and top tank is dead. where kog maw, twitch, and mf destroyed it.
Youre calling for nerfs on a champ with a sub 50% wr, rageblade is the only thing keeping jhin playable. You cannot built it as a first item, you cannot build it as a second item. It should only be built as a fourth item, maybe third. As riot wanted, it is a lategame item for jhin and should stay as such for him. How is this ruining games again? Because you have to build armor vs a high ad target?
Winrate is not an indicated or champion health. Old Leblanc (The kit with the silence) had like a 48 percent winrate. She felt fucking awful to play against.
Who bans Jhin?
i do know rageblade jhin was banned in lck lmao
Why ban Jhin? I might be biased because he's my favorite ADC but he's one of the healthier ones, if you want a regular ban I recommend Kai'Sa she's truly broken
He takes quite awhile for this gimmick to actually come online, and most games end well before it happens.
And once he does have access to it Jhin is still pretty damn susceptible to being slaughtered instantaneously.
While the interaction is totally bonkers, Jhin is still maintaining a near 50% win rate, which really says something about Jhin's game state if he didn't have access to this.
Jhin is one of the worst adc's in the game. I cringe when my teammates select him.
[{quoted}](name=Setsuna F,realm=NA,application-id=3ErqAdtq,discussion-id=EYqX2RTs,comment-id=0005,timestamp=2018-04-25T05:58:09.755+0000)
Jhin is one of the worst adc's in the game. I cringe when my teammates select him.
Then you haven't played with a good jhin. My brother in law loves to play Jhin and he wrecks shop every... single... time... with him. Not saying Jhin is over powered since he's gatted by attack speed and an assassin can dispatch him easily. But in the hands of a skilled player, he's nuts.
[{quoted}](name=Ahri Body Pillow,realm=NA,application-id=3ErqAdtq,discussion-id=EYqX2RTs,comment-id=00040000,timestamp=2018-04-25T03:36:26.679+0000)
Are you aware there is a bug giving Jhin 1400 AD when building rageblade?
They need to completely remove the interaction between his passive and Rageblade.
Similar to how they did with
+ 
Just take Rageblade out of the game completely or rework it. It will always be either a broken item or a worthless item. There is rarely an in between.