Flash Pwns All

EyesOfTheFox··1 votes·341 views

Over the last few weeks I've seen a lot of people complaining about the power of the teleport spell. However, Flash is being used on nearly 100% of every champion being used in Worlds. Even in solo/duo queue, people will complain if you don't have Flash. In my opinion Flash is more overpowered than Teleport, and because of its strength it prevents people from taking other, weaker, summoner spells. Riot claims to like parity in it's game, but Flash is imbalanced compared to the other summoner spells, and offers a greater utility than any other summoner spell. I'm not hating on Flash because I abuse it too. But when the game is in a state where if you don't take Flash, you're screwed, that's a bad state.

2 Comments

Zielmann2 votes

Pretty sure Riot has basically accepted that Flash is a critical part of the game, and is always going to be a go-to spell 99% of the time. At this point, the game and balance is basically structured around the existence of flash. A spell like Flash basically necessitates itself. The way to deal with flash is to have flash, aside from a few outliers that have great mobility already, and even then they tend to take the other mobility summoner (ghost).

Honestly, flash in and of itself isn't that imbalanced anymore. It no longer breaks incoming projectiles, and the distance has been shortened such that simply using flash doesn't always guarantee an escape. And the CD is long enough that forcing a flash out of an opponent can be taken advantage of later on, if you're paying attention to timers.

Cowgirl Ed1 votes

I cant wait for buffs to other summoner spells

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