Seeking some feedback regarding Zyra
I've been actively playing LOL for about a year. I placed BIII in my preliminary rounds, and I know I need some work as a player. Being that this is my first starting season, I am not sure if part of my issue has to do with how people are being disbursed in ranked initially (i.e. plat players ending up in bronze queue). I acknowledge all these things before I go on my question campaign here. Long intro here, skip to the numbered points if you just want to see where I am going with this.
I've been maining Zyra for about four months now because my buddy seemed to like her and said she is misunderstood. I tended to agree at the end of last season. Perhaps at that time (when I was placing, and I placed just a day or so after the season ended because I didn't know how the season worked), the player base was more "evenly" distributed. She felt fine in November is what I am trying to say. At that time, I was in Silver II/III from my placement. I imagine I was facing more "balanced" matchups then.
Now, my buddy placed Bronze II for some reason, and managed to climb to gold over the last week using mostly Zyra. I've gotten feedback from him, and it really turns out that when I am against people who better know their champion, I am at an obvious disadvantage because I underestimate the player and I don't know everything about every champ and how to pre-counter (which is his advice, he says, "Know where they're going and when, and then E WW Q them, which I am still trying to figure out how to get good at). Here are the issues I am facing now that I am wondering if I can get some feedback/advice on:
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Her movement speed feels incredibly punishing. Before I played Zyra, I mained Teemo, so I know there is a huge difference. But I can't understand why she has such punishing movement speed and
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She feels incredibly squishy. Like, more squishy than Teemo, and I can't make sense of it because Teemo feels way OP compared to Zyra. I keep facing issues of trying to buff her MR/Armor/HP situationally, and no matter what I do, she just dies so fast even against 1v1 tank moments (where I am stuck because her movement speed is just slooooooooow). And she gets singled out more because people aren't scared of her because
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Her damage just isn't that great. Other than engaging in a team fight, EWWQR combo winning some massive--but not that lethal--damage, she's kinda ignored. Now, when I've played Teemo support, the harass has really turned how ADC farming works. Sometimes, Zyra can devastate a player, like maybe an Ashe here and there. But generally speaking, people see Zyra, they see two seeds, they see plants pop up, and they laugh at the damage and ignore her. Part of the problem there is
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The plants go down so fast, even against something like a Blitzcrank who can't even kill minions very well. It seems to me that plant damage in general isn't that solid, and they go down real fast, so they're basically no threat. Zoning? lol. People don't care. Ranged champs can stand outside the damage zone and gun them down. Melee champs just go straight to the face. And even when I successfully pop a plant under the champ's feet, once they move a bit out of the way, the plants frequently just attack something else. And I don't mean once they are out of the AOE circle, I mean, just move a little here or there, and the plant's ADD kicks in half the time.
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When trying to escape, the one thing that really seems to screw with me is how her E forces her to stand still for about 1.5 seconds. This feels clunky as all get-out. No other champ I've played has this problem. So basically what ends up happening is I do a WE combo, or sometimes not depending, and as I cast the E, she stops to smell the flowers, and then resumes course. This frequently allows the people I am trying to get away from even more opportunity to catch and destroy me. Compare that to a Janna tornado or a Raka Q for reference.
I saw some post saying Riot was planning on buffing Zyra a bit (but it seems for mid lane, which I am not sure what that will do for me as a support main).
Obviously, the fact that my buddy has gotten himself to gold indicates that he plays better than I do. I accept that. But even he agrees that many of these points do seem to make her feel a bit underwhelming. He disagrees with me about zoning, but seriously, I have yet to face anyone except for one Ashe who even thought twice about my plants under their feet--or needed to. Maybe that's a bronze thing. But, if it's working for them, then that's making it harder for me.
Please don't tell me to stop playing Zyra or go with a meta-friendly champion. I have no interest in being a platinum player if that means I have to play the meta. I like the champs I like, and I do believe every single one of them should and can be played to get desired effects, especially at the pre-plat tiers.
At this point, I struggle with the decision to just make her tanky and use her abilities to try and control fights instead of trying to harass and be lethal. But even when I set her up as a glass cannon going all-out AP, she still seems to not do enough damage to effectively harass. So I am really looking for any feedback from players who know her and can speak about how to better run her.
Sorry for the long post.
and some assassins like
, her control is great level 2 if you can manage your mana and seeds, for the most part by level 4 I can push someone out of lane. Her full potential can be seen as a carry mage, you should try it

Useful against burst mages like
Also gives you magic pen which is the most efficient stat for Zyra.
Useful against AD mids like
If you fight against these guys, rush
and pick up zhonya's when you feel like you need its active. It's a pretty expensive item, so rushing it isn't your best option in my opinion.
Great for finishing off your build if you think you need more burst damage over survivability.
I usually get haunting guise before void staff for some cheap mid-game magic pen. This item is pretty much core for me, but in certain situations it might not be needed. With how common tanks are in the meta right now, this is a great pick up. If you are against a team of squishies, pass on this one and go deathcap after void staff.
Great if you are having mana issues or need CDR. The active is also helpful in landing your skillshots. If you are getting this item, pick it up first. I don't like grabbing it personally because Zyra has a really strong early game. I prefer
Not my personal favorite, but if you need more survivability and mana, this item can be nice.
There are so many other great items for Zyra that this item sorta falls off. It gives MS which can be great if you are really feeling her snail speed.