Fiddlesticks Rework
INNATE: Dread When Fiddlesticks or any ally stands still for 3 seconds it creates a Scarecrow Ward. This ward provides vision and has 3 life. Only only one ward per player. 60s cooldown after placing or being destroyed. Scarecrow Wards can not be placed in brush.
When out of combat Fiddlesticks can secretly jump into a scarecrow ward from 500/1500/2500/3500 units away by right clicking on it. While taking the place of the Scarecrow Ward Fiddlesticks can channel his abilities without showing to the enemy. After leaving the ward Fiddlesticks gains decaying movement speed over 4 seconds.
Terrify Range: 550 Cost: 50 mana Cooldown: 15 Duration: 1/1.25/1.5/1.75/2
After channeling for 1 second Fiddlesticks fears all enemies in a radius. Resets on takedown.
Drain Range: 575 Tether Range: 650/950/1250/1550 at levels 1/6/11/16 Cost: 80/90/100/110/120 mana Cooldown: 3 sec Magic Damage Per Second: 80/105/130/155/180 + 45% AP
Fiddlesticks drains the life of the target over 5 seconds. During this time the target deals 50% reduced damage. Heals for 60% of damage dealt.
Dark Wind Unchanged
Crowstorm Unchanged
Just an idea for a fun passive.