Really Riot? Why Does Solo Queue Exist?

okamiyasha95··2 votes·1,536 views

Climbing seems nearly impossible. So after long hours and months of trying to climb out of whatever division, mostly bronze and silver, many players say fk it and play another game. It is said by many players, "If you are stuck in a division, you belong there," but that is not true. Riot has stripped all capabilities of 1v5ing. If you play everything right or at least as best as you can, you cannot make a hard and powerful impact on the game's outcome. An impact like two-shotting squishies at lvl 10 with only one item as a 6/0 marksman. Adcs scale better with items than other champs but it takes ages for them to to get those items, as it should since they should be good at csing to get the items. However, Tanks only need one or two items to become unkillable and unstoppable. "This is a tank meta, DUH." I don't care if it is a Nexus meta, if you're csing above average, playing above average, and have a couple a kills and no deaths, why should a 4/13 rengar one shot you, but you can't at least 4-piece a support who has no armor as a 6/0 Jhin with an essence reaver and IE? The W/L system is viable, without this MMR and Hidden MMR bull. The W/L system is used in many ranked and competitive games, but they all have something lol doesn't. A CLEAR AND CONCISE STANDARD, FOCUS ON MECHANICAL SKILLS RATHER THAN POPULARITY, AND SIMPLICITY. I haven't played all the ranked games in the world, but the ones I have played were easier to climb because you knew if you played the game above your predicted skill level and won objectives, you were guaranteed the win. Period. Lol is the only game I've played on a W/L system where even you play perfect, you can still lose and this is not justifiable. Why do you get a performance rating at the end of the game if how you played doesn't matter as long as you win? I don't wanna lose a game and lose lp when I get S- performance rating. What kind of malarkey is that? Lemme tell you why MMR is st; It completely disregards unknown factors like whether a player didn't play league for months and decided to play after a while and it disregards whether a player is playing on an alternate account who's main account is Challenger (Smurfs). "It's a team game. Even if you play perfect you still lose, DUH" If that's the case, then why does solo queue exist? Why does flex queue exist? It's called solo Q but has no empathy for solo players. If it's a team game, why is it that one person can't single-handedly win a game, but can single-handedly lose one? If the team is winning then shouldn't ALL players on the team win? "If you get an S+ and still lose, you're trash." No, if I get an S+ and still lose then that means MMR is bulls**t and my teammates were not around my true skill level and neither was enemy, the enemy team just had the better team and riot needs to do some more work on its game.

9 Comments

bywords704 votes

let me guess, op is hard stuck

TiltThenWin2 votes

if you are meant to climb you will

okamiyasha952 votes

{quoted}

if you are meant to climb you will

I'm trying man. I have over 700 wins in ranked over a 50% W/L rate, but I'm losing more rank than I'm gaining due to Solo Q's lack of fundamental mechanical skills and objective prioritization. It's easier to shot call as a fed jgler than it is a fed support but I'm best at support. Relying on my adc is like rolling a ten sided dice where only two of those numbers gets me a compatible and competent adc. Then there's another two sided dice which determines if we're the only lane winning or not.

TiltThenWin1 votes

Best advice I can give is play a carry role and try and have as much influence on each game as you can that's how I got gold 1 last season

okamiyasha951 votes

Geez, I didn't realize how much I wrote. It looked smaller when I was writing it, lol.

Shahamut1 votes

Something I specifically disagree with:

ADC DOES scale hardest with items, but their items are also some of the cheapest in the game, and they are scaling to their power point way too fast in my opinion with all of the gold gain items etc, especially compared to other classes of champions.

Early game, Renekton is supposed to be a lane dominant champion. He is one of my favorite lane bullies. Preseason has not been good to champions like him, and neither has the latter half of last season. Currently, Renekton and champions like him have no real time to shine in the game. Maybe the first 5 minutes? but Runes have made champions that used to be easily bullied (see Nasus) have so much sustain and survivability that keeping them down just doesn't happen. (For the record, I think Klepto is a dumb rune...)

Scaling champions who are supposed to be weak early are hitting item spikes really fast. GP being one of the greatest offenders of Klepto.

okamiyasha951 votes

{quoted}

Something I specifically disagree with:

ADC DOES scale hardest with items, but their items are also some of the cheapest in the game, and they are scaling to their power point way too fast in my opinion with all of the gold gain items etc, especially compared to other classes of champions.

Early game, Renekton is supposed to be a lane dominant champion. He is one of my favorite lane bullies. Preseason has not been good to champions like him, and neither has the latter half of last season. Currently, Renekton and champions like him have no real time to shine in the game. Maybe the first 5 minutes? but Runes have made champions that used to be easily bullied (see Nasus) have so much sustain and survivability that keeping them down just doesn't happen. (For the record, I think Klepto is a dumb rune...)

Scaling champions who are supposed to be weak early are hitting item spikes really fast. GP being one of the greatest offenders of Klepto.

Him and Ez

La Belle Sauvage1 votes

OP you're 5 - 5 right now. Where did you expect to be ten games into the season?

I see in other seasons you played in about 400 ranked games (just eyeballing) so at your win % you've got to grind a lot more games or increase your overall win rate significantly.

Unfortunately that's the deal. Perhaps you don't like this game enough to grind that amount of games out? It's fine if that's the case.

I hear you in regards to mechanical skill. You still are a good player but as good as your mechanical skill is, it appears it isn't enough to carry.

If you're not good enough to carry your team to victory and by extension yourself out of Silver (last season) where do you belong?

By the way sorry you were placed in B1 after placements, I hope I do that well so I don't have to spend half the season digging myself out of bronze.

Hang in there and good luck.

okamiyasha952 votes

[{quoted}](name=Bello Bagheera,realm=NA,application-id=3ErqAdtq,discussion-id=EOE9Jdam,comment-id=0003,timestamp=2018-01-17T16:42:15.290+0000)

OP you're 5 - 5 right now. Where did you expect to be ten games into the season?

I see in other seasons you played in about 400 ranked games (just eyeballing) so at your win % you've got to grind a lot more games or increase your overall win rate significantly.

Unfortunately that's the deal. Perhaps you don't like this game enough to grind that amount of games out? It's fine if that's the case.

I hear you in regards to mechanical skill. You still are a good player but as good as your mechanical skill is, it appears it isn't enough to carry.

If you're not good enough to carry your team to victory and by extension yourself out of Silver (last season) where do you belong?

By the way sorry you were placed in B1 after placements, I hope I do that well so I don't have to spend half the season digging myself out of bronze.

Hang in there and good luck.

Thanks. Unfortunately, I am not THAT good to solo carry hard. My play style is majorly dependent on how well my team does. If they're doing good then I can get fed enough to carry, but if they're doing bad, then even if I get fed, I'm still likely to do poorer.

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