Liandry's Torment needs love.

Only Mid Veigar··4 votes·1,007 views

It's pretty clear we have always had an issue with high HP champions who can bulk up and still do a lot of damage, but there's also the problem of just straight up tanks who can manage to just tank ridiculous amounts of punishment and wade through a duel with attrition and manage to come out on top.

We have Blade of the Ruined King, which is fine for AD champs, but when it comes to AP (my main role) it feels like I can't contribute anything but some snares or slows or stuns to the fight, and if we lose our AD, we have literally no way to dent their front line.

Liandry's Torment is okay but it hardly does anything toward the later portions of the game. 6-12% HP / 3 seconds seems like a lot, but when you figure a target with 3500 hp ticks for 210-420 damage over 3 seconds, minus the fact that renewing the effect doesn't add more damage, and it's a 'non-lethal' effect, and that is the MAXIMUM damage it can do, it's hardly even a tickle. Coupled that with the number being probably cut in half from MR.

AP Champs need a way through the bulk.

SUGGESTION: Scale Liandry's Torment to deal bonus % HP damage based on AP, or add a bonus AP ratio for additional damage. Alternatively, swap the passive burn effect to be true damage. Even against a squishy target, that's not much true damage for a burn effect (2100 * 6%/12% = 126/252 over sec) and considering any squishy DPS will have some kind of sustain that's highly negligible burn damage. Likewise we see the problem with the damage being based on CURRENT HP rather than MAXIMUM HP. Dropping that 3500 HP tank to 2/3 hp literally cuts the damage in half, before resistances.

8 Comments

The Bearded Bard1 votes

I consider it a noobtrap item on most champions, why get it when you can just get voidstaff?

That being said, it's extremely good on Rumble Swain Mordekaiser Zyra Karma and if it was buffed they would probably have to be nerfed accordingly.

Only Mid Veigar1 votes

[{quoted}](name=I am Maokai,realm=NA,application-id=3ErqAdtq,discussion-id=EN5tQ5tQ,comment-id=0000,timestamp=2015-06-13T14:25:19.381+0000)

I consider it a noobtrap item on most champions, why get it when you can just get voidstaff?

That being said, it's extremely good on Rumble Swain Mordekaiser Zyra and if it was buffed they would probably have to be nerfed accordingly.

I main Karma as my go to mid, and honestly with a high penetration build? It's insane on any champion.

No one expects 50 MPen at the early/midgame stages from Guise + Sorcs, and from there literally any AP you buy is straight true damage until they get some MR. Later you can just sell Guise for Void Staff or go for Liandry's if your enemies don't buy MR, or if you need that little bit extra HP.

And you don't nerf champs just because items get changed. That's stupid. They didn't nerf Ahri when they changed DFG did they? A big problem with LoL in general is the items are almost entirely stat-sticks and until Riot decides to rip of Dota items and not just Dota heroes, won't be seeing much in terms of QoL improvements.

The Bearded Bard1 votes

{quoted}

I main Karma as my go to mid, and honestly with a high penetration build? It's insane on any champion.

No one expects 50 MPen at the early/midgame stages from Guise + Sorcs, and from there literally any AP you buy is straight true damage until they get some MR. Later you can just sell Guise for Void Staff or go for Liandry's if your enemies don't buy MR, or if you need that little bit extra HP.

And you don't nerf champs just because items get changed. That's stupid. They didn't nerf Ahri when they changed DFG did they? A big problem with LoL in general is the items are almost entirely stat-sticks and until Riot decides to rip of Dota items and not just Dota heroes, won't be seeing much in terms of QoL improvements.

They do nerf and buff champions based on item changes. Look at all the tank junglers that got nerfed when cinderhulk came out.

khorney1 votes

Well liandrys is most effect on champs Who dot people as you stated . malz rumble swain morde Cass(old much stronger Cass) not current weak version

DrinkurMilkshake1 votes

It's good on AP champions that can do small amounts of damage over time. It's really situational and champion based.

Perhaps make an item like this that works for champs that do more bursty damage.

kJs1 votes

item 3135 Helps a lot better against tanks - high health high MR - on most champions.

I'm not using this as an excuse but; A few AP scaling champions have % health dmg already. Malzahar's Void Pool, KogMaw's Artillery Barrage, Fizz's Q.

The Bearded Bard1 votes

{quoted}

item 3135 Helps a lot better against tanks - high health high MR - on most champions.

I'm not using this as an excuse but; A few AP scaling champions have % health dmg already. Malzahar's Void Pool, KogMaw's W, Fizz's W.

FTFY

buster kiton1 votes

Adding 10-15 base damage on burn and sacrificing some of the slow-bonus would be the best idea imo. The slow bonus seems kind of weird to me.

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