I would like one change to Bards W, and one to his E
On the W, nothing gameplay wise, just a cosmetic change.
Whenever I play bard, I HAVE to use Elderwood.
Why?
Look at the shrines. On elderwood, you see a flower bud blooming into a flower when it is ready. On regular Bard, you see a yellow-green ball of light when it isn't ready, which turns into a slightly bigger ball of yellow green light at a slightly higher elevation.
Can we make it easier to distinguish between charged and uncharged shrines on the basic Bard skin?
On E, I would like an ease of use change.
If you place a magical journey on an open enemy inhib/nexus, right clicking the tunnel will not send you through, and you will instead attempt to attack the structure.
I would like a way to take a journey through structures (think of the XPEKES). If I am just missing something here, please tell me how to do it.