Opinion: Damage items are too slot efficient

GigglesO··2 votes·1,403 views

I think a huge part of the damage issue is that items for damage dealers are over inflated with stats/slot... lets take a look.

You have your god tier slot efficient items. item 3078 - 3733 item 3089 item 3031 - 3600 item 3072item 3812 item 3139 item 3074 item 3748 - 3500 (lets not kid ourselves, titanic is MOAR DAMAGE

Honorable Mention item 3146 -3400 (He is almost there)

Now we have the top tier (minimal damage) defense items. item 3022 - 3100 (I guess its mostly defense) item 3143 item 3742 item 3075 item 3068 -2900 item 3083 -2850 item 3194 item 3065 - 2800

I honestly consider these two items offense items. item 3001 item 3053

So where are my 3700 defense items? Why do damage items have so much tacked onto them? Why can't we just balance our item slot efficiency. Some games I see champions pick up Trinity force, and mercurial scimitar. Why can damage dealers have more stats than me just because their items are more slot efficient. Lets not even dare talk about gold efficiency of the stats that the items give, or how runes and armor pen make armor useless.

If we want to nerf damage, we don't even have to really touch runes, or champions. Just look at the gold/slot efficiency of all of the items. Its time to buff the tank items, or nerf the damage items. Damage is very excessive right now.

4 Comments

MrHaZeYo2 votes

You're not wrong.

Hyquiem2 votes

Why don’t we just have 8 item slots..

Wacky91 votes

People who buy damage tend to get more kills. Therefore they have more gold. This makes it better for them to have higher cost items. Tanks get fewer kills. They need cheaper items because they won't go 5/0 ten minutes into their lane. An assassin or fighter can. Lowering the cost and stat value of damage items would only create more problems because those attack items have ridiculous passives. I don't want anyone being able to rush a bloodthirster or gunblade passive. There needs to be a few good high cost tank items, but the current items don't need much changing. A top tier tank MR item in addition to visage needs to be added though. (In my opinion some armor and health should be thrown on Crucible and it should be 3600)

PS: Abyssal is more defensive (and better on tanks than mages) but Sterak's is definitely an offensive item.

GigglesO1 votes

I’m not sure where I understand your defense of high priced items because of their passives. If the passive on an item is too strong it could be nerfed with the item price.

Also, even if damage dealers tend to get more kills it’s pretty unbalanced when their item is more gold efficient and slot efficient. It would be different if tank items were like support items, effective at a discount.

I await a counter argument!

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