Stubborn to a Fault (Poppy's W Passive) Is Pretty Damn Strong
Ever wonder why a Poppy with just a Sunfire Cape or Cinderhulk feels impossible to take down, no matter what champion you're playing as? Do you rage when you get towerdove early in the game, with Poppy face tanking 5-6 shots, only to escape with more than 30% of her health still in tact?
Well this is (mostly) thanks to the passive on her W, Stubborn to a Fault. This portion of her kit grants her a permanent 15% increase to her TOTAL Armor and Magic Resist, which is DOUBLED when she is below 40% HP.
To make matters worse, she only has to put 1 point into this ability in order to receive its full effects.
Combine this with her Iron Ambassador Innate Passive, as well as Courage of the Colossus, and she's damn near unkillable at a very early rank.
IMO, this passive provides Poppy with way too much damage resistance before she's even built a significant amount of tank items.
There are few champions that can keep up with her in terms of being able to withstand tons of damage, and most of these competitors are only strong in this field situationally. For example, Moakai is only comparable when he uses his 10 second ultimate. Same with Dr. Mundo, and Volibear with his passive. And currently, Poppy is dominating all 3 of those in terms of win rate.
To nerf her, I'd suggest changing % TOTAL Armor/MR to % BONUS Armor/MR. This way she at LEAST needs a few tank items before she reaches her unkillable status.
Another recommendation would be to make her % Resistances Scale with the points she's put into Steadfast Presence (W). Perhaps something along the lines of 10 / 11.5 / 13 / 14.5 / 16% Increased Resistances, doubled when below 40% HP.
But that's just my 5 cents. Hopefully she'll AT LEAST get looked at.
- - - - - - - - - - 10.02 Extra Armor (66.8 x .15)
- - - - - - - - - - 12.27 Extra Armor (81.8 x .15)
- - - - - - - - - - 13.77 Extra Armor (91.8 x 1.5)