What the fuck is this Teleport nerf...

BeatzBoyFTW··1 votes·673 views

Just revert the Heal nerf back for the ADC mains & then no one will have a problem.

1 Comments

NY641 votes

Honestly I'm not surprised since it is one of the best summoner spells. There are many ways teleport can be abused to give you a massive advantage over someone who has ignite or heal. It allows you to perform actions such as:

1.Being able to split push and then suddenly join a teamfight right before it starts.

2.You can get back to lane right after dying or recalling meaning you won't miss killing minions.

3.Backdoor an important objective such as turret, inhibitor, or nexus forcing someone to recall which takes some time resulting in the enemy team having to split up just to deal with you. Plus if someone tries to recall to reach you quicker, your team can try to start a teamfight while you split push to distract them.

4.Gank a lane

5.Scare enemy away from an objective like dragon or baron

6.Force the enemy team to play defensive around their own turrets since they are super fragile right now since you could teleport right next to them and blow them up before the enemy can stop you.

7.Help allies in trouble or use teleport to scare enemies away

8.Escape a bad situation if the enemy has no cc.

You get my point.

So yes I do think it deserved a nerf but maybe instead of increasing it's cooldown, they could have given it limited range like twisted fate's ult so people can't just constantly use it to backdoor from a safe spot. Maybe it should have like 5500 range (Same range as Twisted Fate's ult and Tahm Kench's ult at level 2).

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