Lucian Rework/Idea to make him better.
Now this is for you lucian QQ threads. I have a simple way to make Lucian balanced while keeping him in the game.
Make all of his abilities on high mana costs to compensate for his high damage output. For example Piercing Lights Regular Mana 50/55/60/65/70 A 5 mana boost for every level right? Well now we're letting keep his damage, but made him have higher mana costs so now he has to be careful what skills he is using. 60/65/70/80/100 This will make Lucian players build a more mana based build or be careful with what they use early game and later.
Need more nerfs? Well then my friend, I know about Essence Reaver! You're challenging me you say? Well then. CHALLENGE ACCEPTED. Lightslinger will shoot two bullets like normal, but will deal 25% less damage, so 25% second hit, HOWEVER. His second shot will always reset the cooldown of all of his abilities by 1 second.
However, the fun part begins. Lucian will have lower base health, 400 (60) making him have less health and such. His movement speed will go down to 320 to compensate for his crazy mobility. Armor 15 (2.4)
How will this effect him? Lucian players have to be much more reliant on their skills and have essence reaver as a main item. However, they will have less armor and health and movement speed. To compensate, Lucian players have more mobility with their abilities. In essence, Lucian depends more on his autos and can't duel well unless he gets murdered.