Rescaling for Riven.
Hey guys, here to complain again. Anyways, I find Riven an Overpowered champion due to her scaling and her mobility. Anyways, I don't care for her mobility too much, but her scaling to me is a little off, and allows her to turn around when you eat her in-lane.
Anyways, off to scaling suggestion changes.
P.) Runic Blade - Riven's abilities charge her blade for 5 seconds, causing her to do 20 / 25 / 30 / 35 / 40 / 45 / 50 % 35% of her attack damage as bonus physical damage on her next basic attack. Riven can store up to 3 charges, and can only expend one at a time.
Q.) Broken Wings - Riven steps forward and lashes out in a series of powerful slashes, dealing physical damage to all enemies within 112.5-range. Broken Wings can be cast two additional times within 4 seconds, with the timer resetting after each.
Scaling : (only 1 cast) (+ 40 / 45 / 50 / 55 / 60% AD) 50% AD
(all 3 casts) (+ 120 / 135 / 150 / 165 / 180% AD) 150% AD
W.) Ki Burst - Riven's sword emits a burst of runic energy that shocks nearby enemies, dealing physical damage and Stun icon stunning them for 0.75 seconds.
Scaling : 100% 70% bonus AD
E.) Valor - Riven dashes towards the cursor and gains a shield that absorbs incoming damage for 1.5 seconds.
Scaling : 100% 70% bonus AD
R.) Blade of the Exile - For 15 seconds Riven's sword is reformed, gaining 20% of her total AD as bonus attack damage and 75 bonus attack range (200 total range).
Broken Wings's 1st and 3rd area of effect radius increase to 162.5 and 200 respectively and Ki Burst.png Ki Burst's area of effect radius increases to 135. For Blade of the Exile's duration, Riven can use Wind Slash once.
**Scaling : ** 20% of Total AD
Wind Slash : Riven unleashes a wave of energy in a cone, dealing physical damage to all enemies hit.
The damage is increased by 2.67% for every 1% of an enemy's missing health, capping at 200% bonus damage (300% total damage) against enemies with 75% or more missing health.
**Scaling : ** (minimum) 60% 50% bonus AD (Maximum) 180% 150% bonus AD