Not-So-Daily Reminder That Runes Cost a Butt-Ton of IP
Math, you might ask? Here is the Math: Tier 2 runes cost: 1 each, rune, glyph, seal, quintessence, for a maximum possible of 30 IP out of your pocket.
Tier 3 Runes cost: 205, 410, 820 possible cost of Marks, Seals, and Glyphs, with 205 being the least efficient, 410 being mediocore/niche, and 820 being highest-possible efficiency (normally).
Quintessences cost 512, 1025, and 2050 respectively, With 512 being the least efficient compared to their counterparts, the 1025s and 2050s.
If we do some more math here, the cheapest (and least efficient) rune page one could by with tier 3 Runes would be as follows: 9 Marks, 205 each x9 9 Seals, 205 each x9 9 Glyphs, 205 each x9 3 Quintessences, 512 x3
Respectively, those would be the costs of: 2059=1845 for Marks, Seals, and Glyphs. 5123=1536 for Quintessences.
And adding it all up, would equal to:
1845 * 3 + 1536 = (5535) + 1536 = 7071
With statistics from Riot's Support Site, the average player receives 100 IP on a 37 minute win and 68 on a 37 minute loss.
Starting at the average of 6300 per rune page, that would equal around 76 games with a 50% winrate (2584 for losses, 3800 for wins)
With an average winrate of 50%, (NOT Taking into account FWOTD) with about 84 games (42 wins, with a total of 4200+2856, 42 losses) will yield slightly lower, aiming at around 7056 IP will get you the cheapest rune page you can buy.
If we were to buy a regular page, (410 marks, glyphs, seals, 1025/512 quints), it would look like this: 4109=36903=11070 IP for just those 3 Add about 3075 or 1536 for Quints 11070+3075=14145 with an average 50% winrate, with around 170 games, (85 wins, 85 losses) will equal 14280, (5780+8500) which is a little higher than 14145.
or 11070+1536=12606 with an average winrate of 50% with around 150 games (75 wins, 75 losses) will equal around 12,600, (5100+7500) which is a little lower than 12606.
The most expensive rune page would cost around:
8209=7380 73803=22140 22140+6150=28290
50% winrate, with 168 wins AND losses, would equal:
11424 (losses)+16800(wins)=28224, which is slightly lower than 28290.
336 Games.
336 games to get the most expensive rune page, which is easily more than 207 Hours, without sleeping, eating, Que times, etc.
It is simply far too much of a grind to get a rune page + a decent set of Runes, compared to tier 2 runes which take me a game to get a full set.
Possible solutions:
1.) Take off the last number at the end of the Runes cost, making them cost 20, 41, 82 respectively for Marks, Seals, Glyphs, and 51, 102, 205 respectively for Quints, which would allow for people to still have to play games, but not pour their life into the game to get a set of Runes out of it.
OR (one of the more drastic ones)
2.) Remove the cost of runes completely, make them all in your inventory and available for use
TL;DR: Read it, otherwise you will be less-informed on the topic than those who have read the whole thing.
Anyways, If an of you have Criticism, Comments, or thoughts about the discussion/suggestions, please leave a comment below instead of downvoting the thread and leaving, as it leaves constructive criticism for me to build on and improve my topic for next time.