Yorick Update Discussion
This is the link to the PBE thread where discussion and ideation is going on regarding the Rework and PBE state of his skills. From what I can see the general consensus seems to be that his sustain is really weak after the first few levels on an ability with a CD that is just slightly too long. Then we have general grumblings about his minion AI, which is pretty binary, and mostly concerned with the AI of the Maiden here. Lastly the major concerns regarding the wall seem to be an issue, with it falling in microseconds to skilled opponents.
For those of us not on the PBE (like myself), this poses a very interesting and difficult question, how can we do anything to be heard regarding these issues as well. There is a likelihood that he goes live as is, with weaker sustain, unpredictable AI, and a wall that would be great in a world with no dashes (everyone has a dash now days), such an event ends up putting out a weak rework that people would ultimately be less than thrilled about and require months before getting the attention it needs.
1- I want to echo that New Yorick's Q sustain should scale with something, health, AD, number of mistwalkers up at the time.
2- His passive should generate some kind of graves at a steady pace outside of having to be around enemies dying, maybe including friendly units would help, or just having a 15/10/5 second internal production rate of them (maybe souls seeking guidance are seeking him out from enemies long since dead. . . Lore wise).
3- His W wall might strongly benefit from a grounded effect (no dashes while in it, auto your way out or position better), if not for the full duration than maybe for 2 seconds (the length of time it should take anyone but Jhin to destroy that wall with just auto's late game).
4- His E looks nice, and is actually a way to make his kit feel more cohesive, they could put the sustain boost to his Q here instead, marked targets increase the sustain effect by adding a scaling. . . that would definitely link up his skills and make avoiding the E cast more valuable to enemies, while landing it would be even better for the Yorick player.
5- Maiden really could benefit from a Call feature, where she comes to Yorick when called and attacks what he is attacking (currently on PBE we see her just auto push a lane anytime she enters one ignoring whether Yorick wants to push that lane or go join a teamfight).
I am both excited for the new kit and concerned that it will end up being far less good than many of the other recent reworks and want to see this turn out really good. We should seek to give feedback here and hope that Riot can see what our concerns and thoughts as well, it would be nice to finally have a Yorick that is both fun to play and play against.