Integrate Lore in the game and a question
I'm new to the game so ignore this if it's already been proposed...
Why isn't the lore integrated in the game in terms of stats? Wouldn't that make champion selection more strategic?
For example, MF v GP in the opposing teams; MF gains more gold for bringing down GP's empire (aka killing him in the particular game first) and GP gains more tenacity for surviving the attempt to his life (if he kills MF first)...
Another example would be Shen v Zed, Yasuo v Riven etc.
The concept came from Rengar v Khazix in-game gains.
What do you guys think? Would that make people more interested in the lore?
Question: I was reading some parts of the lore the other day but I can't figure out what the opposite of the Void is. Does anyone know? Is there even a dimension that's full of light creatures/spirits?